Strange match problem

Suddenly when trying to match Mister Sinister's trap tiles they are the wrong color, so they are not matchable. As you can see there are three red tiles in a row. Hovering over one of them it says the color is green.
Comments
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Got into this topic a bit in the Sam Wilson thread starting on page 7. Mephisto is believed to be the cause of the shenanigans.
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Thanks, didn't realize it was the same problem.
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The Devil is in the details…Pun aside, Mephisto really is a cornucopia of bugs, I’m surprised Multiple Man isn‘t worse…
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It would be fairly fitting and a bit funny if the "bug" was intended and you just simply can't trust Mephisto when he is on the board...
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If everyone keeps bringing this up, they are going to nerf Mephisto to "fix" it.
"Hellfire tiles removed" - Fixed.
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@WhiteBomber said:
If everyone keeps bringing this up, they are going to nerf Mephisto to "fix" it."Hellfire tiles removed" - Fixed.
But, but, the new engine will make it better! Surely.
Sorry for calling you Shirley.
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Moving to the new engine is a massive undertaking for their QA team; a thousand characters with limitless possibilities and interactions. I reckon we should probably encounter even more interesting things once it does go live. On the bright side, this game would be a great example for something you can set up automation for, hopefully they are.
Once complete, they should also have a significantly better understanding and control over all of the weird interactions. Fingers crossed, because changing potentially important character design and functionality because it's too complicated is a reeeeally bad way to do things.
For the dev team:
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