Strange match problem
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Suddenly when trying to match Mister Sinister's trap tiles they are the wrong color, so they are not matchable. As you can see there are three red tiles in a row. Hovering over one of them it says the color is green.
Comments
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Got into this topic a bit in the Sam Wilson thread starting on page 7. Mephisto is believed to be the cause of the shenanigans.
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Thanks, didn't realize it was the same problem.
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The Devil is in the details…Pun aside, Mephisto really is a cornucopia of bugs, I’m surprised Multiple Man isn‘t worse…
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It would be fairly fitting and a bit funny if the "bug" was intended and you just simply can't trust Mephisto when he is on the board...
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If everyone keeps bringing this up, they are going to nerf Mephisto to "fix" it.
"Hellfire tiles removed" - Fixed.
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@WhiteBomber said:
If everyone keeps bringing this up, they are going to nerf Mephisto to "fix" it."Hellfire tiles removed" - Fixed.
But, but, the new engine will make it better! Surely.
Sorry for calling you Shirley.
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Moving to the new engine is a massive undertaking for their QA team; a thousand characters with limitless possibilities and interactions. I reckon we should probably encounter even more interesting things once it does go live. On the bright side, this game would be a great example for something you can set up automation for, hopefully they are.
Once complete, they should also have a significantly better understanding and control over all of the weird interactions. Fingers crossed, because changing potentially important character design and functionality because it's too complicated is a reeeeally bad way to do things.
For the dev team:
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