I really can’t enjoy PVP anymore.

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Comments

  • entrailbucket
    entrailbucket Posts: 6,242 Chairperson of the Boards

    The problem with sim is (and will continue to be) lack of boosted characters. Supports will make more teams viable, but also probably create a bunch of stuff that can the AI can oneshot you with on defense. I think it's a lateral move.

  • Pwuz_
    Pwuz_ Posts: 1,215 Chairperson of the Boards

    I’m just glad they added the Wins option next to Scores. Back before they added that it always felt like a huge waste of time since I couldn’t place and couldn’t get progression.

    Certainly it can feel overwhelming when everyone else has Meta or Boosted teams and you’re sitting there unable to even pull out a win.

    Strategically use your 4 free skips to avoid any teams you know you can’t handle (or just don’t want to deal with). If after the 4 free skips you don’t have an option that you know you can beat, take the rental required and two characters you don’t use (ideally your 1’s or 2’s since they heal fast, but you know your roster best), enter whichever fight is worth the most points and just take the loss.

    It’ll help push down your MMR and give you another 4 skips to find a fight you can win. Only play for those progression rewards you want. The 12 for small CP, 16 for HP, or the 25 for the 4* covers. The 50 wins for the big CP reward is more effort than I put in unless I’m having fun with a particular Boosted character.

    Most importantly enter at the start and hit those seed teams. If you can get all the Seed Teams, all of those progression rewards are significantly easier to manage.

  • entrailbucket
    entrailbucket Posts: 6,242 Chairperson of the Boards

    Your win/loss record no longer affects matchmaking (since like 2004!). If you see easier fights after a loss, it's explainable by some other factor.

  • BriMan2222
    BriMan2222 Posts: 1,427 Chairperson of the Boards
    edited 18 February 2025, 02:12

    @entrailbucket said:
    Your win/loss record no longer affects matchmaking (since like 2004!). If you see easier fights after a loss, it's explainable by some other factor.

    Losing points is the factor. The people that just hit like 500 to 800 points and then float are usually easier teams, but won't be visible if you climb to over 1000 points. If you lose points you can start to see those teams again.

  • entrailbucket
    entrailbucket Posts: 6,242 Chairperson of the Boards
    edited 18 February 2025, 03:49

    @BriMan2222 said:

    @entrailbucket said:
    Your win/loss record no longer affects matchmaking (since like 2004!). If you see easier fights after a loss, it's explainable by some other factor.

    Losing points is the factor. The people that just hit like 500 to 800 points and then float are usually easier teams, but won't be visible if you climb to over 1000 points. If you lose points you can start to see those teams again.

    This person said to purposely lose the highest value fight you can find though, which would minimize point loss.

    Losing points does change what you see in matchmaking, but you usually need to lose a decent chunk of points to make that happen.

  • Zarqa
    Zarqa Posts: 386 Mover and Shaker

    Also, just to make sure everyone is aware: logging out and back into the game gives you another 4 free skips. You don’t need to purposefully lose a fight to achieve that particular goal.

  • KGB
    KGB Posts: 3,409 Chairperson of the Boards
    edited 18 February 2025, 04:20

    @entrailbucket said:

    @BriMan2222 said:

    @entrailbucket said:
    Your win/loss record no longer affects matchmaking (since like 2004!). If you see easier fights after a loss, it's explainable by some other factor.

    Losing points is the factor. The people that just hit like 500 to 800 points and then float are usually easier teams, but won't be visible if you climb to over 1000 points. If you lose points you can start to see those teams again.

    This person said to purposely lose the highest value fight you can find though, which would minimize point loss.

    Losing points does change what you see in matchmaking, but you usually need to lose a decent chunk of points to make that happen.

    It's supposed to work as you say. But in my experience either I always seem to retreat right at an inflection point OR there is something going on when you retreat. By that I mean that whenever I retreat from a battle (which I do rather than eat a nuke that would cost a health pack since I play for wins) and I start searching for opponents I suddenly see opponents I was not seeing prior to my retreat. I find that highly suspicious as to why I wasn't seeing them before. Once I queue up 3 of these newly revealed opponents and beat then I am back to seeing the same teams I was before unless I retreat again.

    KGB

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,456 Chairperson of the Boards

    @Zarqa said:
    Also, just to make sure everyone is aware: logging out and back into the game gives you another 4 free skips. You don’t need to purposefully lose a fight to achieve that particular goal.

    11 years and I never knew that!

  • Warbringa
    Warbringa Posts: 1,303 Chairperson of the Boards
    edited 22 February 2025, 01:31

    I always thought PvP was the worse of the two main play options. Adding supports into PvP simply reinforced this idea for me. The only portion of the game I like less is the Puzzle Matches that are run during team events. I originally liked them, but they got so repetitive and annoying I just no longer even bother playing them.