Can't wait til new season pass or 6 stars to hit

slidecage
slidecage Posts: 3,527 Chairperson of the Boards
edited 7 January 2025, 20:42 in MPQ General Discussion

I think this week we get to see the new season pass vault thing hopefully that will make this game more fun to play once again

I was excited to see the 1 stars ascended to 5 for 20 bucks. But after getting 4 of them to 550 (rest are 500s)
That is kind of getting boring . Even have a few where I'm making a second 550 .don't ask why

Don't really play that much. Right now due to New 5 stars seems blah. Wonder if they are holding back the great ones when or if there will ever be a 6 star

Not sure if it was this company or the last one but though they said 6 stars was not in the works but the need to be to make the game better

Hopefully the new season pass is great but got a funny feeling going to be hoping too much out of it and will let me down

Comments

  • WhiteBomber
    WhiteBomber Posts: 456 Mover and Shaker

    .First.

  • Daredevil217
    Daredevil217 Posts: 4,009 Chairperson of the Boards

    ..Last.

  • Godzillafan67
    Godzillafan67 Posts: 629 Critical Contributor

    ... Didn't post.

  • WilliamK1983
    WilliamK1983 Posts: 1,044 Chairperson of the Boards

    Wut.. ?

  • BriMan2222
    BriMan2222 Posts: 1,392 Chairperson of the Boards

    Why... ?

  • DAZ0273
    DAZ0273 Posts: 10,475 Chairperson of the Boards

    Who... ?

  • Chrynos1989
    Chrynos1989 Posts: 360 Mover and Shaker

    6 Stars would only make smaller players trying to catch up quit, they need more events, maybe bring back old ones like Gaunrlet or even a 7 day one, even if some people don‘t like them
    But they definitivly need more game modes. Atm it‘s literally 2, won‘t count in bosses and DDQ, so it‘s always the same slug
    I hope after the engine switch, they‘ll take on this

  • bluewolf
    bluewolf Posts: 5,920 Chairperson of the Boards

    Good luck figuring out how to make 6s work in scaling and PVE and PVP.

    Will they re-jigger the entirety of SCL difficultites to make SCL10 a lot harder and take a lot longer? What rewards will they put at the top if they do? Without that massive overhaul of PVE there is no point to 6s in pve. And the work involved for the devs would be for a promise that the top rosters who are now extremely annoyed by the swap thing to the point of stopping buy clubs would start spending again to chase 6s at some point. Or they would just quit possibly since they might decide they don't like playing longer unless the rewards were scaled up dramatically to compensate for that.

    Do you think smaller rosters will enjoy when the 6s break MMR after like a dozen fights since, presumably, only the top rosters will have them, and they start being hit by 6s? Or would the top rosters enjoy only being able to queue each other if MMR didn't allow them to see non-6s?

    Assuming that the people who get hit are the smaller 5s they would basically get a bunch of retals they can't win. Imagine if you could break MMR and start hitting 4s like crazy, how would they feel. Maybe that wouldn't happen but unless you let 6s hit 5s they'd run out of targets.

    Anyway for goodness' sake we have been talking about 6s for years and years and I don't feel like the design space is there any more now than before.