PM2

One set of 116 cards that will require 29,000 mana crystals to complete which converts to almost $1000 you'd have to spend on crystals. Who's bright idea was this? With many cards that will never even see play by many people, and some cards that might see minimal play a little bit here and there, and a handful or two of actual good chase cards, how in the world do the developers think it's okay to do this to people? Yes there are some powerful cards and some combo pieces that everyone is going to want so of course we're going to feel the urge to acquire them and have to reach deep down in our wallets to do so. $1,000! Really? And none of us will ever get a single penny back from this game and that's just one small set, one little spot we'll have to spend our money and in game currency on. How is anyone ever supposed to keep up and feel like they're actually getting anywhere good and fun and not feel completely manipulated and cheated if just 1 little set of electronic cards that we can never really hold in our hands or trade or sell, is going to cost $1000 to acquire along with all the pws, deck slots, standard sets, vanguards, and exclusives? Meanwhile we get duplicate entire packs left and right for some runes and orbs that either do nothing or barely get used. It's truly sickening. Pws and deck slots especially should be available to earn over time without having to spend currency/real money. I get so disgusted more and more with myself every next day I sign in and waste my life on this game without getting a fair return at least with the gameplay and rewards. The devs know how to make it all better, they just don't want to because then they wouldn't be getting such fat paydays while we all throw our lives and our hard earned money in their faces, yet we continue to log in, and they know a lot of us veterans who paid for them to take nice vacations every year will come back because we love MTG so they exploit us with temptation. "Oh such a great big and powerful planeswalker here for sale for only $30-$50. Everyone is going yo want it so why don't the thousands of you players make our company 50k richerfor the handful of us developers and next week we'll have another for you to buy and meanwhile you throw your time and money and life away on a little game in your phone as you sit around and waste your life.

Comments

  • Scrounger
    Scrounger Posts: 75 Match Maker
    edited 7 January 2025, 06:02

    I couldn't disagree more. I like PM2 and am glad that they released it. There are 120 non-full-art PM2 cards. Of those 120 cards, 116 of them can be acquired without spending anything. The four that must be purchased are wheel of fortune, coalition victory, time vault, and sandstorm. I don't think those 4 cards are even the strongest cards in PM2.

    Whether you want to spend money to acquire the 116 cards that you don't have to spend money on is your choice. If you want them faster, money will help. If you are willing to wait, you can build up enough resources playing events to get them without spending. And WC even released an event that gives a non-duplicate single-card booster from the group of 116 cards, which helps. Of the group of 116 cards, I have 103 of them and I haven't spent any money to buy crystals to buy PM2 packs. I had to save up my gold to do it, but it's eminently doable.

    I don't think there's anything remotely unfair about WC releasing PM2. WC needs to make money. If they don't, there will no longer be a game. And the power level of the PM2 cards is such that you don't need the cards to be competitive at the highest levels. There are more stronger cards in garden-variety sets that are currently in standard. So it's not as if you must have the PM2 cards. Some of the best, most successful players in my coalition family have only a handful of them.

  • Endbringer
    Endbringer Posts: 163 Tile Toppler

    @Endbringer said:
    One set of 116 cards that will require 29,000 mana crystals to complete which converts to almost $1000 you'd have to spend on crystals. Who's bright idea was this? With many cards that will never even see play by many people, and some cards that might see minimal play a little bit here and there, and a handful or two of actual good chase cards, how in the world do the developers think it's okay to do this to people? Yes there are some powerful cards and some combo pieces that everyone is going to want so of course we're going to feel the urge to acquire them and have to reach deep down in our wallets to do so. $1,000! Really? And none of us will ever get a single penny back from this game and that's just one small set, one little spot we'll have to spend our money and in game currency on. How is anyone ever supposed to keep up and feel like they're actually getting anywhere good and fun and not feel completely manipulated and cheated if just 1 little set of electronic cards that we can never really hold in our hands or trade or sell, is going to cost $1000 to acquire along with all the pws, deck slots, standard sets, vanguards, and exclusives? Meanwhile we get duplicate entire packs left and right for some runes and orbs that either do nothing or barely get used. It's truly sickening. Pws and deck slots especially should be available to earn over time without having to spend currency/real money. I get so disgusted more and more with myself every next day I sign in and waste my life on this game without getting a fair return at least with the gameplay and rewards. The devs know how to make it all better, they just don't want to because then they wouldn't be getting such fat paydays while we all throw our lives and our hard earned money in their faces, yet we continue to log in, and they know a lot of us veterans who paid for them to take nice vacations every year will come back because we love MTG so they exploit us with temptation. "Oh such a great big and powerful planeswalker here for sale for only $30-$50. Everyone is going yo want it so why don't the thousands of you players make our company 50k richerfor the handful of us developers and next week we'll have another for you to buy and meanwhile you throw your time and money and life away on a little game in your phone as you sit around and waste your life.

    29,000 Mana Crystals, not to mention the 4 cards you have to> @Scrounger said:

    I couldn't disagree more. I like PM2 and am glad that they released it. There are 120 non-full-art PM2 cards. Of those 120 cards, 116 of them can be acquired without spending anything. The four that must be purchased are wheel of fortune, coalition victory, time vault, and sandstorm. I don't think those 4 cards are even the strongest cards in PM2.

    Whether you want to spend money to acquire the 116 cards that you don't have to spend money on is your choice. If you want them faster, money will help. If you are willing to wait, you can build up enough resources playing events to get them without spending. And WC even released an event that gives a non-duplicate single-card booster from the group of 116 cards, which helps. Of the group of 116 cards, I have 103 of them and I haven't spent any money to buy crystals to buy PM2 packs. I had to save up my gold to do it, but it's eminently doable.

    I don't think there's anything remotely unfair about WC releasing PM2. WC needs to make money. If they don't, there will no longer be a game. And the power level of the PM2 cards is such that you don't need the cards to be competitive at the highest levels. There are more stronger cards in garden-variety sets that are currently in standard. So it's not as if you must have the PM2 cards. Some of the best, most successful players in my coalition family have only a handful of them.

    29,000 Mana Crystals not to mention the what, almost $100 for the other 4 cards to complete the set. They only release PMA with these costs to drastically hold people back from being able to have resources for new sets and PWs so when they're released, you've already blown your crystals on PMA and HAVE TO pay for the collectors boxes and the pw offers and perhaps a super massive crystal bundle to acquire enough common, uncommon, and rares for your nondupe VIP packs to accurately complete the set before the next one drops, at which point if you don't, you have to be VIP 6 and have 150,000 or more Mana orbs to complete it. If you're only VIP 1 or 2 (especially because they always lower your vip ranking if you take a break from the game for a couple months) you HAVE TO pay for 4 or 5 more consecutive months of VIP (some of which you might eventually get duplicate packs) just to get the MPs from that one set and meanwhile an entire other set has dropped and you'll need 150,000+ more Mana orbs to quickly complete that newer set before the next if you want those nondupe standard packs to work towards the next set and not keep you always having to try extra hard to play ketchup. Very much pay to win.

  • Machine
    Machine Posts: 881 Critical Contributor

    The way I read your post @Endbringer is that you are assuming that you need every card in the game. To do well, you don't need every card in the game. I also dare to state that you don't even need cards from the last set or two to do well. I'm a free to play player, haven't opened any packs from the last two sets and I do well both in events and collecting cards. Collecting cards is at a slow but steady pace, but that's to expect if you don't throw cash and this game (which I agree is becoming more and more pay to win, unfortunately). I think you need to manage your expectations. If you want everything and you want it fast, then yes, it will be expensive. You can also adjust and play without paying anything.