Release Notes 7.0.1
3 colored PW
4th Bolas Black, Blue, Red
Another White, Blue, Black, 2nd one. That's OK for me.
But...
There are some 3 color combinations not yet used for a pw. I would love to see a pw with a color set not yet used.
Like Black Blue Green or White Red Green.
Please.
Comments
-
I guess my takeaway from this is that they must be really struggling financially if they can’t afford to give away those rewards anymore!
0 -
@naabaldan said:
3 colored PW
4th Bolas Black, Blue, RedAnother White, Blue, Black, 2nd one. That's OK for me.
But...
There are some 3 color combinations not yet used for a pw. I would love to see a pw with a color set not yet used.
Like Black Blue Green or White Red Green.
Please.Totally agree with this
0 -
@Keyler said:
@naabaldan said:
3 colored PW
4th Bolas Black, Blue, RedAnother White, Blue, Black, 2nd one. That's OK for me.
But...
There are some 3 color combinations not yet used for a pw. I would love to see a pw with a color set not yet used.
Like Black Blue Green or White Red Green.
Please.Totally agree with this
Wizards of the Coast will first need to actually make Sultai (Black/Green/Blue) planeswalker. There just arent any.
We made a list on this forum a year or so ago with all the colors that have potential PWs that can be ported to PQ. We now have 2 of those mentioned there: Lord Windgrace and Animatou.
Press WotC for more multicolor pws, not Webcore2 -
Good point.
1 -
@TIMEWARP said:
@Keyler said:
@naabaldan said:
3 colored PW
4th Bolas Black, Blue, RedAnother White, Blue, Black, 2nd one. That's OK for me.
But...
There are some 3 color combinations not yet used for a pw. I would love to see a pw with a color set not yet used.
Like Black Blue Green or White Red Green.
Please.Totally agree with this
Wizards of the Coast will first need to actually make Sultai (Black/Green/Blue) planeswalker. There just arent any.
We made a list on this forum a year or so ago with all the colors that have potential PWs that can be ported to PQ. We now have 2 of those mentioned there: Lord Windgrace and Animatou.
Press WotC for more multicolor pws, not WebcoreWe just already have Kalemne (not a planeswalker), Eldrazi (not a planeswalker), Daxos (not a planeswalker), all 6 PM pws (invented for PuzzleQuest). So they can take 3 interesting Commander cards, for example, and talk with WOC to add them to the game to complete the 10 three color PWs, which are necesary to play with those colors in this game, apart from colorless. May be WOC never will create those 3 pws in the future, If that were the case, we could wait years and they would never arrive.
They already answer to this question in this Q&A (point 7) and said "it's a tool we could potentially use in the future", but how many years we could wait for play with them? Who knows...
0 -
@TIMEWARP said:
@Keyler said:
@naabaldan said:
3 colored PW
4th Bolas Black, Blue, RedAnother White, Blue, Black, 2nd one. That's OK for me.
But...
There are some 3 color combinations not yet used for a pw. I would love to see a pw with a color set not yet used.
Like Black Blue Green or White Red Green.
Please.Totally agree with this
Wizards of the Coast will first need to actually make Sultai (Black/Green/Blue) planeswalker. There just arent any.
We made a list on this forum a year or so ago with all the colors that have potential PWs that can be ported to PQ. We now have 2 of those mentioned there: Lord Windgrace and Animatou.
Press WotC for more multicolor pws, not WebcoreWe talked about this issue here.
We've addressed this point before. Magic Puzzle Quest has made it's own PWs in the past out of Legendary creatures... and given that paper MTG is making Doctor Who and Spider-Man cards, I don't think it's going to be too upset if they do.
https://forums.d3go.com/discussion/comment/1042941/#Comment_1042941
@Janosik said:
If MTGPQ devs have previously created Planeswalkers out of Non-Planeswalker characters, like Kalemne, or invented Planeswalkers off the top of their heads, like The Eldrazi Desolation, then I don't think it would break the game or the brand to create three more Planeswalkers.
If WOTC were going to have gotten annoyed by something, my guess is they would have gotten annoyed by the conversion of Fblthp into a Planeswalker. I'm pretty sure Mark Rosewater is aware of that happening, too, I seem to remember him mentioning it in his Blogatog blog at some point, although I can't find the precise post at the moment.
I think just three more characters, perhaps Legendary creatures, converted into Planeswalkers, to finish off the color combinations, isn't too much to ask! I think would still be seen as being respectful to the MTG brand (a brand, incidentally, which has now printed 'Doctor Who' and 'Fallout' paper cards, so it's not afraid to do unusual things for the sake of fun!)
No need to rush 'em out all at once, of course! The introduction of a new 3 color Planeswalker is always a big event in MTGPQ, and we want to savor it!
0 -
@Janosik said:
@TIMEWARP said:
@Keyler said:
@naabaldan said:
3 colored PW
4th Bolas Black, Blue, RedAnother White, Blue, Black, 2nd one. That's OK for me.
But...
There are some 3 color combinations not yet used for a pw. I would love to see a pw with a color set not yet used.
Like Black Blue Green or White Red Green.
Please.Totally agree with this
Wizards of the Coast will first need to actually make Sultai (Black/Green/Blue) planeswalker. There just arent any.
We made a list on this forum a year or so ago with all the colors that have potential PWs that can be ported to PQ. We now have 2 of those mentioned there: Lord Windgrace and Animatou.
Press WotC for more multicolor pws, not WebcoreWe talked about this issue here.
We've addressed this point before. Magic Puzzle Quest has made it's own PWs in the past out of Legendary creatures... and given that paper MTG is making Doctor Who and Spider-Man cards, I don't think it's going to be too upset if they do.
https://forums.d3go.com/discussion/comment/1042941/#Comment_1042941
@Janosik said:
If MTGPQ devs have previously created Planeswalkers out of Non-Planeswalker characters, like Kalemne, or invented Planeswalkers off the top of their heads, like The Eldrazi Desolation, then I don't think it would break the game or the brand to create three more Planeswalkers.
If WOTC were going to have gotten annoyed by something, my guess is they would have gotten annoyed by the conversion of Fblthp into a Planeswalker. I'm pretty sure Mark Rosewater is aware of that happening, too, I seem to remember him mentioning it in his Blogatog blog at some point, although I can't find the precise post at the moment.
I think just three more characters, perhaps Legendary creatures, converted into Planeswalkers, to finish off the color combinations, isn't too much to ask! I think would still be seen as being respectful to the MTG brand (a brand, incidentally, which has now printed 'Doctor Who' and 'Fallout' paper cards, so it's not afraid to do unusual things for the sake of fun!)
No need to rush 'em out all at once, of course! The introduction of a new 3 color Planeswalker is always a big event in MTGPQ, and we want to savor it!
So yes, I opine just like this. I hope we will have one of these 3 soon.
Also there was a game called Spellslingers (a copy of Hearthstone) (https://mtg.fandom.com/wiki/Magic_SpellSlingers ), licensed by WOTC which all the cards were invented for the game so I suposse the problem is not WOTC don´t like to "modify" a little the lore for this game adding some heroes as PWs to puzzlequest.
At least I suposse we will have another colorless Ugin from Tarkir, I wish this one will be cool to play with.0 -
I understand some players are having trouble with the UI as a result of 7.0.1?
Personally I've found myself accidentally expanding cards in my hand when I try to tap on the icon to enable/disable them. It happens a lot. I think the hitboxes have changed?
I hope this doesn't become permanent. Anyone remember when Oktagon introduced that bug where if you open your hand just after you cast a spell you couldn't interact with the cards in it at all and had to close it and open it again? We're still living with that bug to this day...
2 -
@Janosik said:
I understand some players are having trouble with the UI as a result of 7.0.1?Personally I've found myself accidentally expanding cards in my hand when I try to tap on the icon to enable/disable them. It happens a lot. I think the hitboxes have changed?
I hope this doesn't become permanent. Anyone remember when Oktagon introduced that bug where if you open your hand just after you cast a spell you couldn't interact with the cards in it at all and had to close it and open it again? We're still living with that bug to this day...
Yes, I'm having the same issues with the hit box for enable/disable.
1 -
I have similar issues, but I’m beginning to move my finger slightly to the right or where I used to click and that seems to do the trick.
0 -
@Tremayne said:
I have similar issues, but I’m beginning to move my finger slightly to the right or where I used to click and that seems to do the trick.The problem for me is that I've spent 8 years building up muscle memory and it's a hard habit to break ^_^
2 -
I thought I was going crazy with how difficult it was to disable cards in my hand. I'm glad I'm not the only one.
1 -
Just a bit of PW trivia
I've always felt like Garruk could also fill the same color niche as Windgrace (Black + Red + Green), as for the missing 3-color combos, Nissa with (Blue + Black + Green) would be perfect as the first Sultai PW choice.Right now she's desparked, but the upcoming set called Aetherdrift is all about Chandra trying to win the Aetherspark for Nissa. I don't think paper would still release a 3-color Nissa after that, but PQ could.
0 -
@ambrosio191 said:
I thought I was going crazy with how difficult it was to disable cards in my hand. I'm glad I'm not the only one.This is one of the worse issues I've encountered with this game. It's not just disabling cards in hand, it seems like the hitbox for the PW portrait has also changed. I'm constantly trying to activate a loyalty ability only for the menu to not pop up because I didnt hit the new correct spot. This is almost worse than when the game would force close every time the screen went to sleep.
0 -
@ambrosio191 said:
@ambrosio191 said:
I thought I was going crazy with how difficult it was to disable cards in my hand. I'm glad I'm not the only one.This is one of the worse issues I've encountered with this game. It's not just disabling cards in hand, it seems like the hitbox for the PW portrait has also changed. I'm constantly trying to activate a loyalty ability only for the menu to not pop up because I didnt hit the new correct spot. This is almost worse than when the game would force close every time the screen went to sleep.
Honestly I am still smarting from the similar bug that Oktagon introduced... you used to be able to interact with your hand whenever you opened it, but Oktagon introduced a new 'feature' where if you opened it too soon after you used a spell or effect, you couldn't interact with any of the cards and have to close and open your hand again before you can.
This bug still affects me in almost every game I play, years after it was introduced.
Hey, Webcore, when you fix the hit boxes, I don't suppose you could fix this one too could you? O‿O
3 -
The menu system is very slow for me these days.
Loading up the Vault Shop takes about 10 seconds.
Loading up the Planeswalker tab takes about 25 seconds.Anyone else find this?
1 -
The issue with the card hitbox has been fixed in the new update, thanks @Magic:PQ Support Team
2 -
@Janosik said:
The menu system is very slow for me these days.Loading up the Vault Shop takes about 10 seconds.
Loading up the Planeswalker tab takes about 25 seconds.Anyone else find this?
I took about 12 seconds on my s24 ultra to bring up all 164 pw. It takes 4 seconds to bring up the vault/shop with 3108 unopened boosters.
To generate better response times the software should be changed to load only the first items that can be seen and then load the rest in the background.
There was a small period of time a heavy delay appeared after 7.0.1 realease. It was reported and fixed very soon after.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements