It's always Greg.
Ok. I know this is a never ending claim. But everybody needs a time to shout her frustration.
I'm more than tired of Greg's ability to cascade gems and get full of maná and loyalty on first rounds.
I mean I have seen a 5 gems match on the board, and Greg doesn't take that move but, instead, a 3 gems match that ends with other several matchings. Again.
And please, don't make me speak about his suggestions to make matches. Very often, a minimal amount of mana but... how Lucky to him!! Making possible a nice amount of simultaneous matches on his turn.
This is just a tantrum. I know nothing is gonna change. George has been able to see what's coming on the following rows since the very beginning. But it makes very disappointing all my work to craft a good sinergia on my deck.
Comments
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Just an example....
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In my opinion there are events with a higher likelihood of big cascades than others.
What was your event?0 -
In my opinion, we tend to remember the "bad" events (Greg having great cascades) that happen to us more than the "good" events (our own cascades).
But... I would like to add to @naabaldan 's remark that I'm convinced that Greg has several modes, ranging from easy (where he makes the worst matches possible, prioritizing loyalty and off color gems, ignoring match 5s, etc) to hard (always going for match 5s and on color gems or matching your gems when he can't match his own color).
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When people start feeling this way, I advise them to go through the battle log at the end of each match and tally up the mana gains for each player. It should be fairly even or favor the player slightly over a few matches.
Making optimal swaps seems to come easier to some people than others but it’s definitely a skill that can be improved with practice.
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I don't think greg has much going for him in terms of "strength of play" He's kind of an idiot to be honest...
...That said, he cascades like a BOSS though. lol,
To me, If feels like that's all he has.
If he didn't have that "luck" ... He'd be TOO easy to beat. And that's not much fun either.
Did you win this fight?
Overall, I think most players have like a... what... 93% win rate? Outside of testing decks at least?
Not sure...
But i can agree.. DAMN is it frustrating when greg makes a COMPLETELY out of color match, when there is a 5 swap sitting RIGHT THERE for him, only to see him cascade/landfall a full hand of mana.
Coincidence?!?!?!
Insert Tin hat meme<
GM.
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Greg can make a match and have 3 gems fall in place that are all the same color 3 or more times in a row from the same swap and be sure to then create a Landfall that drops in another Landfall all the while some how prioritizing destroying your support gems and getting just enough mana to cast his big meanie or 2 or 3 at the perfect time to shift everything in his favor and still have a free swap to then use his planeswalker's 3rd ability and leave you with no matches of your colors. This needs to end. Just let it all be random for both player and Greg, otherwise it feels like the players are all getting cheated by the designers we pay to make this a fun and fair experience. Is it because of prioritizing creatures to be played first by Greg that he gets to Landfall so much just to ensure that his supports and spells get played too? If so, something else needs to happen instead because it's just plain ridiculous how calculated it all is to dominate board control.
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