[BUG] after cascade match don't execute properly
pepitedechocolat
Posts: 251 Mover and Shaker
Hello,
since mephisto release (at least) sometimes the matches fail to execute after cascade. its rare but happens regularly enough to be annoying. The blocks just stay next to each other helpless instead of matching.
Here is an example.
I never noticed it at all a month ago, so I guess its kinda new.Note that adding a 4th block in a row triggers a "not a match" message.
It may be be the fabled "new engine" showing its promises
EDIT : It may be multiple man tiles being improperly implemented and "leaking" towards other colors.
2
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 504 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements