[BUG] after cascade match don't execute properly

pepitedechocolat
pepitedechocolat Posts: 251 Mover and Shaker
edited 1 November 2024, 14:37 in MPQ Bugs and Technical Issues

Hello,

since mephisto release (at least) sometimes the matches fail to execute after cascade. its rare but happens regularly enough to be annoying. The blocks just stay next to each other helpless instead of matching.

Here is an example.

I never noticed it at all a month ago, so I guess its kinda new.Note that adding a 4th block in a row triggers a "not a match" message.

It may be be the fabled "new engine" showing its promises

EDIT : It may be multiple man tiles being improperly implemented and "leaking" towards other colors.