Survivor objective bugged
The objective, most recently seen in Race to Orazca, states:
"Have 40 or less hp remaining at the end of a fight."
However, the objective treats damage differently than life loss. If you have used cards causing you to "lose x life" during a fight, your planeswalker will be HEALED for that amount prior to the objective being counted.
For example, as you see, on my final turn Commodore Guff has 30/113 hp remaining.
However, I used Mana Crypt, which triggered 5 times during the fight (9x5 = 45).
The objective, rather than counting what I had at the end of the fight (30), instead added that life back BEFORE counting the objective.
Literally, when the fight ended, I had 30 hp. This is undoubtedly a coding issue that needs remedying. Thanks .
Comments
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Images discussed above.
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Ditto. Please fix this. It is not checking the life total when the match ends correctly because of life loss vs damage taken.As you can see below. I had 28 life when the match ended then I gained 20 life before it checked the objective.
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Talked about above.
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See also: https://youtube.com/shorts/Jkl19v3ykWk
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