MPQ Developer Q&A August 2024 (QUESTIONS)
It's time for our monthly Developer Q&A with the team behind Marvel Puzzle Quest!
We always look forward to addressing community feedback so please feel free to share with us your thoughts and suggestions. To help with our workflow, please be mindful of the following rules.
August Developer Q&A Google Form:
https://mpq.social/devqa
- Max 1 Question:
To ensure that we're able to answer as many questions as possible, questions are limited to 1 per player and a maximum of 250 characters. - Copy Questions to original Q&A thread:
To avoid duplicate questions, we kindly ask that you post your question to our Q&A forum thread to display them publicly for others to see here. - Deadline to submit questions:
12pm PST/8pm BST on August 30th - Answers posted:
Around Friday September 6th
Comments
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Its a common practice that players will roster a single color cover of a character in order to share a specific team-up with their alliance mates. Do you think we could someday share the specific power of our choice?
If a trade-off is necessary, perhaps doubling the time/cost they are gone for if we choose to send a specific power instead of a random power?
5 -
Any chances of support leaving PVP in the future ?
1 -
@pepitedechocolat said:
Any chances of support leaving PVP in the future ?They answered this on Discord today:
5 -
HammerJuggs' Collateral power is not boosted by ability-damage-boosting powers like Okoye's and Apocalypse's. The reason given was that his power was match-based. However, other passive match-based powers are now boosted. Will this be revisited?
5 -
If you continue to insist that we do quests based on "Team's Strongest Color", could you please make it easier to figure out the "Team's Strongest Color" for each turn? Many teams can have their strongest color change, based on a variety of reasons. It's not as simple as just looking at their color strength at the beginning.
Or, better, yet, could you please get rid of the "Team's Strongest Color" quests? Thanks!
20 -
Will you guys rerun the infinity stone store that was available when inifinity wars was released and the stones entered MPQ? Because it seems we players suck if it‘s about these community challenges…
9 -
You probably already know the question that I would ask since it's the usual suspect and its most popular response.
2 -
Will there be any rewards in PVP between 25 and 50 wins? It really incentivizes me to stop playing once I hit 25 since that's such a huge gap without rewards. Thank you!
7 -
Supports are still pretty uneven power-level-wise. Any plans to revisit the rest of the bad ones any time soon?
2 -
@LavaManLee said:
If you continue to insist that we do quests based on "Team's Strongest Color", could you please make it easier to figure out the "Team's Strongest Color" for each turn? Many teams can have their strongest color change, based on a variety of reasons. It's not as simple as just looking at their color strength at the beginning.Or, better, yet, could you please get rid of the "Team's Strongest Color" quests? Thanks!
glad to see a majority of MPQ players hate this one. Also 2 days in a row of it thanks Devs 🙄
1 -
There are a lot of dead alliances in this game. Could you create a way to kill dead alliances when the founder has left the game? Alternatively, could another player take control of an alliance once a founder has left the game for a given length of time?
4 -
The deadpool and wolverine vs mpq was advertised as "new". Is this how we are getting pve's from now on or was it purposely misleading?
1 -
Previously it was said, quote:
@IceIX said:
When we converted both the 2 and 3 star Caps to champs 2.0, we just did a straight numbers conversion per the increased power budget ratio without doing much more, as anything past that would basically require a rework of the character. And if we were doing reworks of characters while converting, Champs 2.0 would have taken probably another 6-10 months as we went and did balance checks and reworks on 200+ characters.We are now nearing the 1 year mark of Champ 2.0 release, and the state of the balance of all the ascended heroes is STILL all over the place, we see inexplicable buffs, inexplicable nerfs or straight up neglected characters that desperately need love and attention. How does the team feel about the overall state of the balance post ascension? Can we expect to see more frequent updates across all the tiers, or is the current situation the norm?
6 -
@ThisisClemFandango said:
The new deadpool and wolverine vs mpq was advertised as "new". Is this how we are getting pve's from now on or was it purposely misleading?You will surely be impressed when for this year's mpq anniversary we will get a "New" pve event which will be the exact same event as last year but with Quandary's twin Dilemma as the villian.
5 -
@Codex said:
@ThisisClemFandango said:
The new deadpool and wolverine vs mpq was advertised as "new". Is this how we are getting pve's from now on or was it purposely misleading?You will surely be impressed when for this year's mpq anniversary we will get a "New" pve event which will be the exact same event as last year but with Quandary's twin Dilemma as the villian.
Don't give them any ideas!!!!!!
1 -
@Zarqa said:
@pepitedechocolat said:
Any chances of support leaving PVP in the future ?They answered this on Discord today:
Here is some player feedback - You are making a mistake.
1 -
Just also to add that these off season events seem to have screwy MMR - once again I am under attack from 550 rosters and I have a score of 472...just like Claws for Concern yet all the PvP inbetween have been normal.
1 -
Will we get the Blob design most people know?
X-Men Classic, 1986. Vol 1, issue #82
4 -
So, swapping for alliance placement...
I know it's always been a thing and generally who cares? The difference between rewards for top 10 in regular pve events isn't great enough to get bent out of shape over. But, Heroic boss events are entirely different. The reward drop off after top 10 is massive. And the amount of effort coordinating and executing Heroic top 10 is brutal. To have that rendered completely irrelevant by massive alliance families willing and able to swap players to secure top 10 rewards is a huge slap in the face. Please do something about this. You can either stop swapping for alliance placement even if that means stopping it for regular pve too or expand the top 10 rewards to top 25. Just know that expanding the rewards is just a bandaid.My other question is about saved teams. Is it possible to tie supports to my saved teams so we don't have to manually swap supports each time we activate a saved team?
14 -
Is there any expectation for supports to be added to PvE progression? If so, any timetable?
7
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