Commoner Cup

Magic:PQ Support Team
Magic:PQ Support Team ADMINISTRATORS Posts: 3,476 Chairperson of the Boards

Event Type: PvP Standard

No entry fee

Deck Restrictions: Only Common cards allowed

No Planeswalker restrictions

Number of nodes: 1

Duration: 46h

Charges (per node): Unlimited

Progression rewards

“Step 1: Find your cousin. Step 2: Get your cousin in the cannon. Step 3: Find another cousin.!”

Build your deck using only common cards and challenge your opponents in a hands-off battle.

No additional Supports, no Mythical creatures. Just you and your opponent, teeth and claw and instinct.

Special Rules

Only Common cards can be used to build decks for this event.

OBJECTIVES

  • Win the Fight!

    • Win the fight against your opponent!
    • Reward: 200 Mana Runes, +5 Score
  • Researcher

    • Draw 8 or more cards during a single fight.
    • Reward: +3 Score
  • Artificer

    • Cast 5 or more supports during a single fight.
    • Reward: +2 Score

REWARDS

Bonus Version


Post your strategies for this event below!

Comments

  • ArielSira
    ArielSira Posts: 530 Critical Contributor

    As long as the common restriction is mandatory I am looking forward to this event. No special supports either!

  • Janosik
    Janosik Posts: 618 Critical Contributor
    edited 14 August 2024, 13:38

    Honestly this seems like an awful idea. We all know zero thought goes into designing commons: so long as they are bad enough to stop you getting too many good cards when opening boosters, the design job is finished. Many of them still don't work after they were introduced years ago, and nobody has noticed, because nobody has played with them. For example, the entire Incubator token mechanic doesn't work, and hasn't for over a year, but it's terrible so nobody cares.

    I expect the cards played in this event will be largely irrelevant and people will rely on Planeswalker abilities like Dakkon's ultimate which remain balanced around formats where you can play with good cards.

  • naabaldan
    naabaldan Posts: 574 Critical Contributor

    Didn't we ask for different formats? Limited sets, plainswalker, and such?

    They listen to us.

    What's the first reaction? In this case: 2nd
    AWFUL. Congratulations.

    It's very easy to criticize without offering an alternative. We can do better than that.

    Give them a chance or two.

  • Janosik
    Janosik Posts: 618 Critical Contributor

    @naabaldan said:
    Didn't we ask for different formats? Limited sets, plainswalker, and such?

    They listen to us.

    What's the first reaction? In this case: 2nd
    AWFUL. Congratulations.

    It's very easy to criticize without offering an alternative. We can do better than that.

    Give them a chance or two.

    Policing other people's opinions like this is one of the reasons the forum is so much less active now than in the past.

  • naabaldan
    naabaldan Posts: 574 Critical Contributor
    edited 15 August 2024, 09:13

    Complaing all the time is the true reason, I believe

  • Janosik
    Janosik Posts: 618 Critical Contributor

    @naabaldan said:
    Complaing all the time is the true reason, I believe

    We're all here to enjoy the game! Let's just allow each other to have our opinions. If they break forum rules, feel free to report them to a mod. But lets not once again let the forums descend into bickering. We've come a long way forward since then.

  • stikxs
    stikxs Posts: 533 Critical Contributor

    What does Bonus Version mean? The reward tree looks the same.

  • ArielSira
    ArielSira Posts: 530 Critical Contributor

    @stikxs said:
    What does Bonus Version mean? The reward tree looks the same.

    Super pack instead of Booster pack

  • Janosik
    Janosik Posts: 618 Critical Contributor

    Dyou know, until today I'd honestly forgotten I'd written all this:
    https://forums.d3go.com/discussion/90350/musings-on-low-rarity-cards-and-story-mode
    but it seems kinda relevant

  • Janosik
    Janosik Posts: 618 Critical Contributor

    Here's a Commoner Cup deck, which I think, in a constructive way, illustrates very well a single aspect of the obvious problem with the event.

    This deck is for Ob Nixilis, Reignited (An unrelated suggestion: it might be nice if the name or image of a PW was included somewhere in the deck editor for when we take screenshots like this!)

    This type of deck design is not new, I've been playing ObNix with lots of low rarity lands for years, most notably with the Gate lands from the GRN+RNA sets.

    I've mischievously named it a 'troll' deck but this is not a bad deck I've only built annoy other players, it's a powerful, viable option to gain all of the progression rewards with... it just also happens to be the type of deck that Greg can play relatively well despite the simplicity of his AI.

    The deck is a little bit slow to play, not because of the loyalty cost of Ob Nixilis' 3rd ability (it's easier than you'd think to get to 18 loyalty quickly), but because of the speed of the gem conversion and damage dealing animations (animation speed is frequently mentioned here on the forums as a suggested area for Quality of Life improvements!). Then again, perhaps most player's decks feel slow to play in this event?

    The thing is, Planeswalker abilities have not been balanced for games where players play with 10 commons in their decks... they've been balanced for games where the limitations on decks are far less strict, and the cards you play with are on average far more powerful.

    Ob Nixilis is far from the only Planewalker who's Planeswalker abilities absolutely dwarf the power of the common cards you have to play with; my first thought was to play with Dakkon, but I didn't have any free deck slots in that PW to build with.

  • Tremayne
    Tremayne Posts: 1,693 Chairperson of the Boards

    @Janosik - I’m not sure I get your point, but if I read your original post and the newest post, I perceive your complaint as: deck building is irrelevant, because players will rely on powerful PW abilities.

    Am I correct?

    My experience playing this event was as follows - medium good with a few tedious matches. I played with Kasmina and used this deck:

    Most matches were easy to win but a slog. The main reason was due to extremely uneven draws (one match I didn’t see any supports before the match was nearly over). The tedious matches were matches with large cascades that enabled loading removal spells with mana.

    If I want to win with common creatures a lot has a high cost, if they are to have a high power. This requires lands to generate mana, but any removal is often way cheaper. Cheap and low power creatures will counter that but since there are few power buff supports, going this way will increase the number of rounds, which runs the risk of losing to decks similar to the one Janosik posted.

  • Janosik
    Janosik Posts: 618 Critical Contributor

    @Tremayne said:
    @Janosik - I’m not sure I get your point, but if I read your original post and the newest post, I perceive your complaint as: deck building is irrelevant, because players will rely on powerful PW abilities.

    Most matches were easy to win but a slog.

    No, my point really is that playing with extremely low power cards is tedious, as you noticed yourself.

  • Tremayne
    Tremayne Posts: 1,693 Chairperson of the Boards
    edited 20 August 2024, 18:03

    @Janosik - thank you for clarifying.

    One of my primary reasons for choosing Kasmina was her first ability, which is cheap and buffs my first creature. Didn’t work as well as I intended but it was good enough.

  • ArielSira
    ArielSira Posts: 530 Critical Contributor

    It was an ok experience, tedious as noted above. Games took quite long as it's restricted in more than just rarity but also sets. Can we try Uncommoner Cup (including commons and uncommons)?

  • Killroy
    Killroy Posts: 51 Match Maker
    edited 21 August 2024, 23:25

    I thought this Commoners Cup was a nice thing for once, where fair and balanced was presented. Being clever in your Planeswalker choices and cards is where the dividing factors became apparent. Excellent job locking the rarity restriction and not forcing players to have to face players that didn't care about rarity objectives.

  • naabaldan
    naabaldan Posts: 574 Critical Contributor

    This is a good event. Common cards are mostly neglected. I end up with garruk cursed huntsman for his third to allow my creatures to grow faster. His second to control my opponent and get some cards, if needed. 3 creatures, 1 spell, 6 supports including 3x 13 mana lands. The rewards given are ok.

    And yes, the pw's abilities matter, but they always do.

    I am looking forward to see an uncommon cup or even a rare cup as those events extend the variety of this game. If you don't like it, don't play it.