Commoner Cup
Event Type: PvP Standard
No entry fee
Deck Restrictions: Only Common cards allowed
No Planeswalker restrictions
Number of nodes: 1
Duration: 46h
Charges (per node): Unlimited
Progression rewards
“Step 1: Find your cousin. Step 2: Get your cousin in the cannon. Step 3: Find another cousin.!”
Build your deck using only common cards and challenge your opponents in a hands-off battle.
No additional Supports, no Mythical creatures. Just you and your opponent, teeth and claw and instinct.
Special Rules
Only Common cards can be used to build decks for this event.
OBJECTIVES
Win the Fight!
- Win the fight against your opponent!
- Reward: 200 Mana Runes, +5 Score
Researcher
- Draw 8 or more cards during a single fight.
- Reward: +3 Score
Artificer
- Cast 5 or more supports during a single fight.
- Reward: +2 Score
REWARDS
Bonus Version
Post your strategies for this event below!
Comments
-
As long as the common restriction is mandatory I am looking forward to this event. No special supports either!
0 -
Honestly this seems like an awful idea. We all know zero thought goes into designing commons: so long as they are bad enough to stop you getting too many good cards when opening boosters, the design job is finished. Many of them still don't work after they were introduced years ago, and nobody has noticed, because nobody has played with them. For example, the entire Incubator token mechanic doesn't work, and hasn't for over a year, but it's terrible so nobody cares.
I expect the cards played in this event will be largely irrelevant and people will rely on Planeswalker abilities like Dakkon's ultimate which remain balanced around formats where you can play with good cards.
1 -
Didn't we ask for different formats? Limited sets, plainswalker, and such?
They listen to us.
What's the first reaction? In this case: 2nd
AWFUL. Congratulations.It's very easy to criticize without offering an alternative. We can do better than that.
Give them a chance or two.
1 -
@naabaldan said:
Didn't we ask for different formats? Limited sets, plainswalker, and such?They listen to us.
What's the first reaction? In this case: 2nd
AWFUL. Congratulations.It's very easy to criticize without offering an alternative. We can do better than that.
Give them a chance or two.
Policing other people's opinions like this is one of the reasons the forum is so much less active now than in the past.
1 -
Complaing all the time is the true reason, I believe
0 -
@naabaldan said:
Complaing all the time is the true reason, I believeWe're all here to enjoy the game! Let's just allow each other to have our opinions. If they break forum rules, feel free to report them to a mod. But lets not once again let the forums descend into bickering. We've come a long way forward since then.
2 -
What does Bonus Version mean? The reward tree looks the same.
0 -
Dyou know, until today I'd honestly forgotten I'd written all this:
https://forums.d3go.com/discussion/90350/musings-on-low-rarity-cards-and-story-mode
but it seems kinda relevant0 -
Here's a Commoner Cup deck, which I think, in a constructive way, illustrates very well a single aspect of the obvious problem with the event.
This deck is for Ob Nixilis, Reignited (An unrelated suggestion: it might be nice if the name or image of a PW was included somewhere in the deck editor for when we take screenshots like this!)
This type of deck design is not new, I've been playing ObNix with lots of low rarity lands for years, most notably with the Gate lands from the GRN+RNA sets.
I've mischievously named it a 'troll' deck but this is not a bad deck I've only built annoy other players, it's a powerful, viable option to gain all of the progression rewards with... it just also happens to be the type of deck that Greg can play relatively well despite the simplicity of his AI.
The deck is a little bit slow to play, not because of the loyalty cost of Ob Nixilis' 3rd ability (it's easier than you'd think to get to 18 loyalty quickly), but because of the speed of the gem conversion and damage dealing animations (animation speed is frequently mentioned here on the forums as a suggested area for Quality of Life improvements!). Then again, perhaps most player's decks feel slow to play in this event?
The thing is, Planeswalker abilities have not been balanced for games where players play with 10 commons in their decks... they've been balanced for games where the limitations on decks are far less strict, and the cards you play with are on average far more powerful.
Ob Nixilis is far from the only Planewalker who's Planeswalker abilities absolutely dwarf the power of the common cards you have to play with; my first thought was to play with Dakkon, but I didn't have any free deck slots in that PW to build with.
0 -
@Janosik - I’m not sure I get your point, but if I read your original post and the newest post, I perceive your complaint as: deck building is irrelevant, because players will rely on powerful PW abilities.
Am I correct?
My experience playing this event was as follows - medium good with a few tedious matches. I played with Kasmina and used this deck:
Most matches were easy to win but a slog. The main reason was due to extremely uneven draws (one match I didn’t see any supports before the match was nearly over). The tedious matches were matches with large cascades that enabled loading removal spells with mana.
If I want to win with common creatures a lot has a high cost, if they are to have a high power. This requires lands to generate mana, but any removal is often way cheaper. Cheap and low power creatures will counter that but since there are few power buff supports, going this way will increase the number of rounds, which runs the risk of losing to decks similar to the one Janosik posted.
1 -
No, my point really is that playing with extremely low power cards is tedious, as you noticed yourself.
0 -
It was an ok experience, tedious as noted above. Games took quite long as it's restricted in more than just rarity but also sets. Can we try Uncommoner Cup (including commons and uncommons)?
0 -
I thought this Commoners Cup was a nice thing for once, where fair and balanced was presented. Being clever in your Planeswalker choices and cards is where the dividing factors became apparent. Excellent job locking the rarity restriction and not forcing players to have to face players that didn't care about rarity objectives.
2 -
This is a good event. Common cards are mostly neglected. I end up with garruk cursed huntsman for his third to allow my creatures to grow faster. His second to control my opponent and get some cards, if needed. 3 creatures, 1 spell, 6 supports including 3x 13 mana lands. The rewards given are ok.
And yes, the pw's abilities matter, but they always do.
I am looking forward to see an uncommon cup or even a rare cup as those events extend the variety of this game. If you don't like it, don't play it.
1
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