New Character - Deadpool (Devpool) 3*
Health & Match Damage
Feeder Chart
Abilities
Ability: Customer Support
Color: Yellow
AP Cost: 6
What’s that? This guy’s WINNING?! Say no more! I’ll deal 173 damage to your target plus, I dunno, 10% of the damage they’ve dealt our team. (Alright, MAYBE I’m taking it a little personal.)
(PASSIVE) Listen, I know you’re upset, but how about this - every time I use one of my super cool abilities, I’ll heal your team for 22 health and give you 1 AP? Don’t tell anyone!
166: Deal 521 damage plus up to 10% of their dealt damage. Passive heals 66 health.
266: Deal 650 damage plus up to 10% of their dealt damage. Passive heals 83 health.
Level 2: Deal 208 damage plus up to 12% of their dealt damage. Passive heals 26 health. Lucky you!
166: Deal 626 damage plus up to 12% of their dealt damage. Passive heals 79 health. Lucky you!
266: Deal 781 damage plus up to 12% of their dealt damage. Passive heals 100 health. Lucky you!
Level 3: Deal 241 damage plus up to 14% of their dealt damage. Passive heals 31 health. Ain’t I generous?
166: Deal 727 damage plus up to 14% of their dealt damage. Passive heals 92 health. Ain’t I generous?
266: Deal 907 damage plus up to 14% of their dealt damage. Passive heals 116 health. Ain’t I generous?
Level 4: Deal 311 damage plus up to 18% of their dealt damage. Passive heals 40 health. Can you BELIEVE it?
166: Deal 937 damage plus up to 18% of their dealt damage. Passive heals 119 health. Can you BELIEVE it?
266: Deal 1169 damage plus up to 18% of their dealt damage. Passive heals 149 health. Can you BELIEVE it?
Level 5: Deal 451 damage plus up to 26% of their dealt damage. Passive heals 57 health. Aww, now you’re just spoiled.
166: Deal 1357 damage plus up to 26% of their dealt damage. Passive heals 172 health. Aww, now you’re just spoiled.
266: Deal 1693 damage plus up to 26% of their dealt damage. Passive heals 216 health. Aww, now you’re just spoiled.
Ability: Bugs! Bugs! Bugs!
Color: Green
AP Cost: 6
Hah! I found a bug! For the low cost of 6 AP, I’ll give it to the nasty-looking dummy over there! …Hey, don’t ask ME what it does, I’m just the new guy.
(PASSIVE) Look ma, no health packs! I was bored and found a number that lets me recover health 100 times faster while I’m admiring your roster - take THAT, Wolvie!
166: No Change.
266: No Change.
Level 2 - 5: No Change.
166: No Change.
266: No Change.
Ability: 404 Character Not Found
Color: Green
AP Cost: 6
Whoops, looks like I broke your enemy- don’t worry, I’ll have ‘em fixed up in 2 to 3 turns.
166: I’ll have ‘em fixed up in 2 to 3 turns.
266: I’ll have ‘em fixed up in 2 to 3 turns.
Level 2: I’ll fix ‘em in… around 2 to 4 turns!
166: I’ll fix ‘em in… around 2 to 4 turns!
266: I’ll fix ‘em in… around 2 to 4 turns!
Level 3: I’ll fix ‘em in… around 3 to 4 turns! Hey, don’t rush me.
166: I’ll fix ‘em in… around 3 to 4 turns! Hey, don’t rush me.
266: I’ll fix ‘em in… around 3 to 4 turns! Hey, don’t rush me.
Level 4: I’ll fix ‘em in… around 4 to 5 turns! HEY I’M WORKIN’ HERE!
166: I’ll fix ‘em in… around 4 to 5 turns! HEY I’M WORKIN’ HERE!
266: I’ll fix ‘em in… around 4 to 5 turns! HEY I’M WORKIN’ HERE!
Level 5: I’ll fix ‘em in… around 4 to 6 turns! Listen, just for that I’m fixing them SLOWER! NYEH!
166: I’ll fix ‘em in… around 4 to 6 turns! Listen, just for that I’m fixing them SLOWER! NYEH!
266: I’ll fix ‘em in… around 4 to 6 turns! Listen, just for that I’m fixing them SLOWER! NYEH!
Ability: AP Shenanigans
Color: Green
AP Cost: 6
Y’know, I wanna use MORE of my abilities. I bet I can tweak this little number… there we go! I’m gonna cheat a little and make our abilities 1 AP cheaper! Oooooh and hey look at this, I can make our enemies’ abilities 1 LESS cheap! …More expensive. Whatever!
166: No Change.
266: No Change.
Level 2 - 5: No Change.
166: No Change.
266: No Change.
Ability: Creepy Crawlies
Color: Green
AP Cost: 6
I heard the first big ol’ computers used to have actual creepy crawlies inside, but I’m preeeeetty sure it was just Ant-Man. Ant-Men? Whatever, here are a bunch of 4-turn Bug Countdown Tiles for you! I think one heals you for 56, this other one looks spiky - I bet that hurts the target for 56 - and this one looks kinda like that Chasm thing? Hah, just kidding! It’ll randomly fire an ability for you. Neat, huh?
166: Heals ya for 168 health and damages that guy over there for 168 damage.
266: Heals ya for 210 health and damages that guy over there for 210 damage.
Level 2: Heals ya for 90 health and damages that guy over there for 90 damage.
166: Heals ya for 269 health and damages that guy over there for 269 damage.
266: Heals ya for 336 health and damages that guy over there for 336 damage.
Level 3: Heals ya for 157 health and damages that guy over there for 157 damage.
166: Heals ya for 470 health and damages that guy over there for 470 damage.
266: Heals ya for 588 health and damages that guy over there for 588 damage.
Level 4: Heals ya for 202 health and damages that guy over there for 202 damage. And hey your Bug Tiles are now 3-turns!
166: Heals ya for 605 health and damages that guy over there for 605 damage. And hey your Bug Tiles are now 3-turns!
266: Heals ya for 756 health and damages that guy over there for 756 damage. And hey your Bug Tiles are now 3-turns!
Level 5: Heals ya for 314 health and damages that guy over there for 314 damage. And hey your Bug Tiles are now 2-turns!
166: Heals ya for 914 health and damages that guy over there for 914 damage. And hey your Bug Tiles are now 2-turns!
266: Heals ya for 1176 health and damages that guy over there for 1176 damage. And hey your Bug Tiles are now 2-turns!
Ability: Character Rebalance
Color: Purple
AP Cost: 8
The Great And Powerful And Awesome And Funny Devpool has heard your prayers! The Target has been accused of imbalance! I JUDGE THEE OVERPOWERED! Anyway, I’m gonna mess with the target by nerfing their max health and damage by 10%! I’ll even do the opposite if you pick an ally! But her, I’m a fair guy, so I won’t use it on the same target twice.
(PASSIVE) What’s this button do? Hey, I can finally be an Avenger! And every other affiliation!
166: Unchanged.
266: Unchanged.
Level 2: Rebalance by 12%. Wink wink.
166: Unchanged.
266: Unchanged.
Level 3: Rebalance by 14%. Heehee!
166: Unchanged.
266: Unchanged.
Level 4: Rebalance by 18%. Hey don’t-
166: Unchanged.
266: Unchanged.
Level 5: Rebalance by 26%. -TOUCH THAT! It’s my bug!
166: Unchanged.
266: Unchanged.
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