Event Type: PvP
No entry fee
Deck Restrictions: Standard
No Planeswalker restrictions
Number of nodes: 1
Duration: 46h
Recharge Time: 0h
Initial Charges (per node): 12
Max Charges (per node): 12
Progression rewards
Event Duration: 46h
“Looks like you’ve got a train to catch.”
—Laughing Jasper Flint
Under the vast expanse of the Spinegully, a sleek luxury locomotive thundered along the tracks, slicing through the rugged landscape of the frontier. The locomotive pulls a string of carriages laden with gold, cash, and precious cargo. Thunder Junction is a land of lawlessness and unpredictability, and the outlaws know that their time is limited. Fight against other outlaws to conquest all treasures under the locomotive.
The node features a different event support spawned under no player's control, but affecting both players.
The supports are:
Win the Fight!
Peasant
Bad Guys
Bonus Version
Post your strategies for this event below!
On the first run of this event, the event support isn't working properly. If the support's level is 50+ and there are no non-Outlaw creatures in play, the level reduces to 1 and nothing else happens. Fine for the creatures, but this means that neither players lose the 50 life either.
Furthermore, when you apply the "Pirate" subtype to a non-Outlaw creature using the rare Vanguard Vraska, Relic Seeker and thus turn it into an Outlaw, the Luxurious Locomotive will still destroy it when its level becomes 50. That is clearly incorrect and needs to be fixed as well, @Magic:PQ Support Team.
@fishiwan We'll be fixing it in a new patch next week.
@Psychomachia Thank you for the report. We'll be looking into it!
Lu
Hooray, the support triggers now! Boo, the human player always loses 50 life before the AI, regardless of who triggers the support!
This would be slightly less of an issue if the 2-life-per-gold triggered before the damage, but it definitely makes this event much tougher for players to win, as you need to maintain well above 50 life at all times. It's rough.