Jubilee (Vampire) 3*

S0kun
S0kun ADMINISTRATORS Posts: 676 Critical Contributor
edited 7 July 2024, 16:42 in Character Details

Health & Match Damage

Feeder Chart

Abilities


Ability: Exsanguinate
Color: Red
AP Cost: 6

Jubilee and her newly made allies converge on the target. Deal a hit of 162 damage to the target, and then an extra hit for each Marked character.

(PASSIVE) Jubilee heals for 18% of all damage she deals.

166: Each hit deals 488 damage. Heal for 18% of damage dealt.
266: Each hit deals 608 damage. Heal for 18% of damage dealt.

Level 2: Each hit deals 190 damage. Heal for 21% of damage dealt.
166: Each hit deals 572 damage. Heal for 21% of damage dealt.
266: Each hit deals 713 damage. Heal for 21% of damage dealt.

Level 3: Each hit deals 223 damage. Heal for 24% of damage dealt.
166: Each hit deals 673 damage. Heal for 24% of damage dealt.
266: Each hit deals 838 damage. Heal for 24% of damage dealt.

Level 4: Each hit deals 279 damage. Heal for 31% of damage dealt.
166: Each hit deals 841 damage. Heal for 31% of damage dealt.
266: Each hit deals 1048 damage. Heal for 31% of damage dealt.

Level 5: Each hit deals 419 damage. Heal for 45% of damage dealt.
166: Each hit deals 1262 damage. Heal for 45% of damage dealt.
266: Each hit deals 1572 damage. Heal for 45% of damage dealt.


Ability: Once Bitten
Color: Purple
AP Cost: 5

Jubilee sinks her fangs into her prey, bending them to her will. Deal 167 damage to a chosen teammate or enemy and Mark them, dealing 125% increased damage to enemies.

(PASSIVE) On battle start, Mark a random teammate. Jubilee takes 22% reduced damage from Marked targets. Marked teammates deal 25% increased ability damage.

166: Deal 504 damage.
266: Deal 629 damage.

Level 2: Damage increased by 175% to enemies. Marked enemies deal 24% less damage. Marked ally damage increased by 32%.
166: Unchanged.
266: Unchanged.

Level 3: Damage increased by 200% to enemies. Marked enemies deal 26% less damage. Marked ally damage increased by 40%.
166: Unchanged.
266: Unchanged.

Level 4: Damage increased by 290% to enemies. Marked enemies deal 30% less damage. Marked ally damage increased by 55%.
166: Unchanged.
266: Unchanged.

Level 5: Damage increased by 475% to enemies. Marked enemies deal 35% less damage. Marked ally damage increased by 85%.
166: Unchanged.
266: Unchanged.


Ability: Coven
Color: Black
AP Cost: 6

Create 2 strength 13 Attack tiles, then create 1 extra tile(s) for each Marked character.

(PASSIVE) At the start of Jubilee’s turn, improve all friendly Attack tiles by 30%. If no friendly Attack tiles exist, create 1 strength 13 Attack tile.

166: Create strength 40 Attack tiles, then create 1 extra tile(s) for each Marked character.
266: Create strength 50 Attack tiles, then create 1 extra tile(s) for each Marked character.

Level 2: Create strength 15 tiles. Attack tiles increased by 31%.
166: Create strength 48 tiles. Attack tiles increased by 31%.
266: Create strength 59 tiles. Attack tiles increased by 31%.

Level 3: Create strength 18 tiles. Attack tiles increased by 32%.
166: Create strength 54 tiles. Attack tiles increased by 32%.
266: Create strength 68 tiles. Attack tiles increased by 32%.

Level 4: Create 3 strength 15 tiles. Attack tiles increased by 33%.
166: Create 3 strength 57 tiles. Attack tiles increased by 33%.
266: Create 3 strength 71 tiles. Attack tiles increased by 33%.

Level 5: Create strength 19 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.
166: Create strength 58 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.
266: Create strength 73 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.


Release Events

All times in Pacific

Story

SIMULATOR
May 2, 2024, 04:00am – May 6, 2024 11:00pm
Jubilee (Phoenix Force) Shards and Event Token in Placement Rewards
Jubilee (Phoenix Force) Event Token in Progression Rewards and Alliance Rewards

Unstable ISO-8
May 5, 2024, 04:00am – May 9, 2024, 11:00pm
Jubilee (Phoenix Force) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards

Fight For Wakanda
May 9, 2024, 04:00am – May 13, 2024, 11:00pm
Jubilee (Phoenix Force) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards

Versus

Taste of Blood
May 2, 2024, 05:00pm – May 6, 2024, 12:00am
Jubilee (Phoenix Force) Shards in Placement Rewards, Event Token in Progression Rewards, Event Token in Alliance Rewards

Spark of Power
May 5, 2024, 05:00am – May 8, 2024, 12:00pm
Jubilee (Phoenix Force) Event Token in Progression Rewards, Event Token in Alliance Rewards

Offers

Uncanny Delights
May 2, 2024, 04:00am – May 6, 2024, 11:00pm
Chance to get Jubilee (Phoenix Force). Increased chances in 10x and 40x pulls

The Pure Jubilation Vault
May 9, 2024, 09:00am - May 12, 2024, 09:00pm
Chance to get Jubilee (Phoenix Force). Increased chances in 10x and 40x pulls

40 Items:

  • 1x Fire and Feathers Legendary Store Token
  • 1x 4-Star Jubilee (Uncanny X-Men) cover
  • 3x Random 3-Star covers
  • 6x Heroic tokens
  • 4x 2500 Iso
  • 6x 1000 Iso
  • 5x 500 Iso
  • 14x Two stars

The Fire and Feathers Legendary Store
May 9, 2024, 09:00am - May 12, 2024, 09:00pm
15% chance to get 5* Jubilee (Phoenix Force) , 5* Emma Frost (Phoenix Five), and 5* Magik (Phoenix Five). Additional Tokens can be purchased for 25 Command Points

Comments

  • Gymp28
    Gymp28 Posts: 126 Tile Toppler
    edited 1 May 2024, 17:51

    Jeez, they’re really trying to create an attack tile meta huh?
    Between her and IronDoom attack tiles are going to get pretty silly pretty quickly…
    I’m going to say she looks like she’ll be quite a powerhouse once ascended to 5star. This will surprise no-one at this stage. It’s the de-facto release style.

  • entrailbucket
    entrailbucket Posts: 5,826 Chairperson of the Boards

    Her healing passive is pretty crazy (maybe the best in the game?) but the potential won't really be unlocked until she's 5*. Match damage is the key there.

  • KGB
    KGB Posts: 3,236 Chairperson of the Boards
    edited 1 May 2024, 19:32

    @entrailbucket said:
    Her healing passive is pretty crazy (maybe the best in the game?) but the potential won't really be unlocked until she's 5*. Match damage is the key there.

    Yeah if she's tanking she will more annoying than pre-nerf OML and 3 star Patch were in their heydays. Definitely on par with Medusa when she's on an SAP team (I realize hers is burst vs true but Medusa is team heal and on an SAP team with say Polaris/BRB she's almost unkillable).

    Her Purple Marking skill is what will really help the heal because if I'm reading right it's all damage, which would include match damage so that will pump up the damage for her healing percentage.

    Black is a throw away skill so clearly 5/5/3.

    She's going to be a beast at 5 star level but even within her own tier fighting similar level opponents she's going to be a handful.

    KGB

  • WhiteBomber
    WhiteBomber Posts: 352 Mover and Shaker
    edited 1 May 2024, 21:37

    Assuming she doesn't ascend poorly, this looks like another amazing and fun ascended winner. Blade clearly sucks at being a vampire *eye look emoji... sucks at sucking? He's just bad, yeah.

  • Seph1roth5
    Seph1roth5 Posts: 426 Mover and Shaker

    Definitely looks interesting. Attack tiles are still a bit weird, but WITH Doom could be pretty crazy.