Phyla-Vell (Martyr) 5*
Health & Match Damage
Feeder Chart
Ability: Oblivion Sword
Color: Black
AP Cost: 8
Charged with the endless power of Oblivion Martyr’s blade is capable of annihilating all it touches. Increases the base match damage of each of Phyla’s match strengths to the strongest on the team in that color plus 10% for 2 turns.
(PASSIVE) When Phyla-Vell deals match damage, create a 3-turn Oblivion Sword Countdown tile (up to 8) that deals 266 permanent damage to the target per turn.
450: Deal 1068 permanent damage.
550: Deal 2309 permanent damage.
Level 2: Deal 287 permanent damage.
450: Deal 1153 permanent damage.
550: Deal 2494 permanent damage.
Level 3: Buff base match damage for 3 turns. Deal 311 permanent damage.
450: Buff base match damage for 3 turns. Deal 1250 permanent damage.
550: Buff base match damage for 3 turns. Deal 2702 permanent damage.
Level 4: Deal 367 permanent damage.
450: Deal 1474 permanent damage.
550: Deal 3186 permanent damage.
Level 5: Buff base match damage for 4 turns. Deal 466 permanent damage.
450: Buff base match damage for 4 turns. Deal 1869 permanent damage.
550: Buff base match damage for 4 turns. Deal 4041 permanent damage.
Ability: Stronger Together
Color: Yellow
AP Cost: 6
Across space and time, life and death, nothing can break the bond between Phyla-Vell and Heather. Convert 3 Green basic tiles into strength 53 Protect tiles, and 3 Red basic tiles into strength 53 Strike tiles.
(PASSIVE) If Moondragon is on the team, if match damage would reduce either Moondragon or Phyla-Vell to less than 8% health (including downed) they are instead healed to 8% health.
450: Strength 214 Protect tiles and strength 214 Strike tiles. Match damage protection and heal to 8%
550: Strength 462 Protect tiles and strength 462 Strike tiles. Match damage protection and heal to 8%
Level 2: Strength 58 Protect tiles and strength 58 Strike tiles. Match damage protection and heal to 9% health.
450: Strength 235 Protect tiles and strength 235 Strike tiles. Match damage protection and heal to 9% health.
550: Strength 508 Protect tiles and strength 508 Strike tiles. Match damage protection and heal to 9% health.
Level 3: Strength 64 Protect tiles and strength 64 Strike tiles. Match damage protection and heal to 10% health.
450: Strength 257 Protect tiles and strength 257 Strike tiles. Match damage protection and heal to 10% health.
550: Strength 554 Protect tiles and strength 554 Strike tiles. Match damage protection and heal to 10% health.
Level 4: Strength 74 Protect tiles and strength 74 Strike tiles. Match damage protection and heal to 12% health.
450: Strength 300 Protect tiles and strength 300 Strike tiles. Match damage protection and heal to 12% health.
550: Strength 647 Protect tiles and strength 647 Strike tiles. Match damage protection and heal to 12% health.
Level 5: Strength 95 Protect tiles and strength 95 Strike tiles. Match damage protection and heal to 15% health.
450: Strength 385 Protect tiles and strength 385 Strike tiles. Match damage protection and heal to 15% health.
550: Strength 832 Protect tiles and strength 832 Strike tiles. Match damage protection and heal to 15% health.
Ability: Oblivion's Herald
Color: Red
AP Cost: 7
As the newest avatar of Oblivion, Martyr’s command over her powers are magnified. And focused. Deal 1595 permanent damage and destroy any Oblivion Sword Countdown tiles, dealing 100% of their remaining permanent damage. (Destroyed tiles don’t generate AP or deal damage.)
450: Unchanged.
550: Unchanged.
Level 2: Deal 125% of remaining Oblivion Sword Countdown permanent damage.
450: Unchanged.
550: Unchanged.
Level 3: Deal 150% of remaining Oblivion Sword Countdown permanent damage.
450: Unchanged.
550: Unchanged.
Level 4: Deal 175% of remaining Oblivion Sword Countdown permanent damage.
450: Unchanged.
550: Unchanged.
Level 5: Deal 225% of remaining Oblivion Sword Countdown permanent damage.
450: Unchanged.
550: Unchanged.
Release Events
All times in Pacific
Story
Unstable ISO-8
March 7, 2024, 04:00am – March 11, 2024 11:00pm
Phyla-Vell (Martyr) Shards and Event Token in Placement Rewards
Phyla-Vell (Martyr) Event Token in Progression Rewards and Alliance Rewards
Thick as Thieves
March 10, 2024, 04:00am – March 14, 2024, 11:00pm
Phyla-Vell (Martyr) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards
The Hunt
March 14, 2024, 04:00am – March 18, 2024, 11:00pm
Phyla-Vell (Martyr) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards
Versus
Cosmic Crash
March 7, 2024, 05:00pm – March 11, 2024, 12:00am
Phyla-Vell (Martyr) Shards in Placement Rewards, Event Token in Progression Rewards, Event Token in Alliance Rewards
Total Oblivion
March 10, 2024, 05:00am – March 13, 2024, 12:00pm
Phyla-Vell (Martyr) Event Token in Progression Rewards, Event Token in Alliance Rewards
Offers
Quantum Controllers
February 8, 2024, 04:00am – February 12, 2024, 11:00pm
Chance to get Phyla-Vell (Martyr). Increased chances in 10x and 40x pulls
The Moonlit Martyr Vault
February 15, 2024, 09:00am - February 18, 2024, 09:00pm
Chance to get Phyla-Vell (Martyr). Increased chances in 10x and 40x pulls
40 Items:
○ 1x Quasar Legendary Store Token
○ 1x 4-Star Moondragon (Heather Douglas) cover
○ 3x Random 3-Star covers
○ 6x Heroic tokens
○ 4x 2500 Iso
○ 6x 1000 Iso
○ 5x 500 Iso
○ 14x Two stars
The Quasar Legendary Store
February 15, 2024, 09:00am - February 18, 2024, 09:00pm
15% chance to get Phyla-Vell (Martyr) , Captain Marvel (Galactic Warrior), and High Evolutionary (Awesome Mix Volume 3) Additional Tokens can be purchased for 25 Command Points
Comments
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@GrimSkald said:
Hey, @S0kun - is that red right? It deals 1595 damage no matter what the level of the character or power?I know the main source of damage is going to be the CDs, but that still strikes me as strange...
Eh? It scales from Level 2 (125%) to Level 5 (225%).
0 -
More of the same.
Would it kill you to have a character that punishes charged tiles?
A 5 not a 43 -
Seems like an interesting character. I have trouble downing moon dragon as is. She didn’t need the help, lol. Wondering if that’s who I should be ascending. I was torn between Juggs and Polaris but maybe a new contender has entered the arena?
@ThisisClemFandango said:
More of the same.
Would it kill you to have a character that punishes charged tiles?
A 5 not a 4All 4s are now 5s. Stay woke.
4 -
@S0kun said:
@GrimSkald said:
Hey, @S0kun - is that red right? It deals 1595 damage no matter what the level of the character or power?I know the main source of damage is going to be the CDs, but that still strikes me as strange...
Eh? It scales from Level 2 (125%) to Level 5 (225%).
It's 1595 + 100% in the main write up, then that percentage increases but the base damage doesn't.
1 -
@Daredevil217 said:
Seems like an interesting character. I have trouble downing moon dragon as is. She didn’t need the help, lol. Wondering if that’s who I should be ascending. I was torn between Juggs and Polaris but maybe a new contender has entered the arena?@ThisisClemFandango said:
More of the same.
Would it kill you to have a character that punishes charged tiles?
A 5 not a 4All 4s are now 5s. Stay woke.
So I have to ascend a character if i want them to counter the meta that's happening at the moment?
For me to ascend alligator loki it will take me about 2 years.8 -
@ThisisClemFandango said:
More of the same.
Would it kill you to have a character that punishes charged tiles?
A 5 not a 4She's only been every single fight in every single event for, like, the last 6 months! How fast do you want them to work!?
I expect we'll get a whole bunch of terrible m'Thor counters sometime in 2025, after the hoarders unload on some new overpowered guy.
Also: this character is laughably DOA in this metagame. The extra CDs from her first ability get blown up immediately. She makes SAP tiles that get blown up immediately. And she's got a power that does more damage when her CD tiles are out...and they won't be. Plus a ton of her budget seems invested in permanent damage, which is basically useless now that Chasm is dead.
3 -
With multiple CDs out does red proc as a multihit and potentially hit multiple enemies if downing them? Or all dmg to one target regardless?
0 -
I'm just sad that Phyla's store is called "Quasar", but we don't have Wendell Vaughn in the game.
2 -
Omega Red was the only character who did permanent damage well, and it was just a cherry on top of his other stuff. If it was removed from his kit he'd be like...3% weaker.
Not sure if moondragon synergy is part of the power balance as well, but not a fan of that either lol. I think she'd be MUCH better if she just did straight damage. They'd be a good chunk more damage, and her nuke would be even better. She'd also benefit from some fortification. Maybe when she makes a match, make a CD and fortify a friendly tile or something?
Even if she was changed that way, she wouldn't be overpowered or anything! Just much more usable, fun, and interesting.
0 -
I have no idea what that black power is doing.
Also, you guys are missing a comma there.
Charged with the endless power of Oblivion, Martyr’s blade is capable of annihilating all it touches.1 -
I honestly have no idea who comes up with these kits/powers and is like "yeah, this is a good one". Yet another 5* who is essentially worthless as immediately released.
0 -
@dianetics said:
I have no idea what that black power is doing.
Also, you guys are missing a comma there.
Charged with the endless power of Oblivion, Martyr’s blade is capable of annihilating all it touches.The black seems to be there to make sure she makes a bunch of CDs which you can insta-detonate with red. Or just get on the board to tick down.
A 450 5/3/5 using red could do like 16k dmg per 4 turn CD.
0 -
So for 8 black she gets the highest match damage on the team +10% to ensure she is tanking the colors of the CDs?
So for 8 black you want to match the color of those cds potentially matching them away, just to create more cds?There has to be something I'm missing with this kit.
Clearly she is 535, but SheThor is going to neuter this character out the box.0 -
I didn’t say she had a position in the meta….just saying what the design intent seems to be.
🎶 I’m not really feelin’
Phylla
Not really sure what they were try-na
Do
She’s not meta
Oh no
If she’d come out
60 characters ago
I think she’d seem
Real-ly cool
Oh Phylla
Why can’t you
Do something to shake things uuuuupppppp?🎶(She has a very 80s look for me)
1 -
Pure 5* are dead. We know what the new long long endgame is. Put me out of my misery and launch a 4* only token for 5-10CP.
0 -
@Tony_Foot said:
Pure 5* are dead. We know what the new long long endgame is. Put me out of my misery and launch a 4* only token for 5-10CP.Sitting this morning kinda wishing your username was Tony Shoulders-head. If you have/had little kids that particular dad joke might make sense….
The devs are more than happy to sell you bundles of 4* covers for cash.
CP is almost a “post” situation for some players. It’s not impossible for them to offer a discounted store (see Crawl Nighter). Buying Classics gives more bonus 4s than 5s so it’s partway there for you. Just more expensive than you’re asking for.
1 -
@entrailbucket said:
Also: this character is laughably DOA in this metagame. The extra CDs from her first ability get blown up immediately.Yeah, but by you if you're doing it right; they don't need to survive at all if you can fire black -> make cascade with a power -> fire red.
She makes SAP tiles that get blown up immediately.
And possibly stop so many countdowns from being destroyed - spam powers do disrupt MThor slightly. This is the dump stat though for sure.
And she's got a power that does more damage when her CD tiles are out...and they won't be.
No? The black power just boosts match damage for 2 turns, doesn't need countdowns out, right?
I guess you want a partner with high match damage and some sort of board shake (ideally using crits?)
1Spidey5 is boosted quite frequently so that's probably where I'd start.
Collecting AP to fire three powers isn't going to make it quick but I can imagine it being fun.
Would be much better if a) Anything that destroyed the countdowns did the increased damage and b) the damage carried over to the next target if one was downed.
0 -
@Tony_Foot said:
Pure 5* are dead. We know what the new long long endgame is. Put me out of my misery and launch a 4* only token for 5-10CP.Yeah, no.
Omega, Rex and Vulture are very much alive.5 -
@Bowgentle said:
@Tony_Foot said:
Pure 5* are dead. We know what the new long long endgame is. Put me out of my misery and launch a 4* only token for 5-10CP.Yeah, no.
Omega, Rex and Vulture are very much alive.Case in point, I'm seeing very, very little MThor this week since she doesn't play well with Omega Red.
To be honest I don't see a lot of MThor on a regular basis past 500 or so except in boost weeks where there's a lack of good 5*s or she pairs really well with one. In general the "meta" is the best combo you can make out of the boost list.
Martyr isn't going to see any use outside of her boosted week, sure, but that's like 95% of the characters anyway. I bet she will on her week, particularly if there's someone else on her week that pairs well with her. I see possibilities in her powers -- I wouldn't call her DoA.
5
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