Is it worth making a second OBW?

Unknown
edited July 2014 in MPQ Tips and Guides
I am a two star team right now. Have some three star covers but nowhere near enough to level and make an impact.

With the grind-fest this game has become (always was but I didn't notice?) I am sat looking at 2 x Blue and 2 x Purple OBW covers and thinking "why don't I just dump a one star character and start a second OBW?"

In theory I could play for longer, use less Health packs, and generally not be fussed when the AI pulls out a silly chain and kills my OBW in one turn.

Case for and against?
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Comments

  • noobprime
    noobprime Posts: 403
    It's pretty much the ISO investment, 80K for a 2*?
    Depending on how quickly you accrue ISO, it might be worth it since health packs are more limiting in a sense.
  • Well a 2nd obw would be nice if you are planning on playing for many many hours at once but it's really not needed imo.. I play for hours at a time at times and one obw is more than enough with her being the only one that really needs a health pack and that's only if they lucky cascades her to death. It doesn't happen enough to warrant the ISO it would cost to save a couple health packs every once in a while.

    Also, it's boring enough only playing obw-Thor/ares all the time.. Adding another obw ensures you won't be seeing much variety for even longer icon_e_sad.gif

    But basically

    Pros-
    Longer play sessions
    Less health packs used overall

    Cons-
    69,500 ISO
    Roster spot
    Same character you always play

    Really all depends on how much spare ISO you have laying around.
  • Good points both. I have 150k iso currently, and no chance of needing it anytime soon in terms of three stars and covers. I just levelled my 2* Wolverine up to max simply to give myself something different aside from Ares/Thor/OBW. Given the reasons for that though, copying a character would make it even duller I guess!
  • Wolarsen
    Wolarsen Posts: 326 Mover and Shaker
    I have pondered that myself for couple weeks.

    Unless you are mainly a collector, I think it is a good move; transition to 3* will be long and hard and you will have great backup with that 2nd OBW. Even better if you manage to get a 5/5/3 and a 3/5/5. Against? Only the use of a slot that you could fill with a 3 star, for PvE required nodes.

    Wich are your one star? Keep no more of 3 of them, if only for the rare Lone star tournaments, but if you have full 2 star team I'd recommend ditching all but MStorm, its a great complement for early Thor-OBW teams.

    In summary, thumbs up icon_e_smile.gif
  • The only case I can make for it is on Sunday night when you have sometimes have 3 events ending at the same time. I would imagine a second OBW would come in handy.

    Although you can work around that day by doing your PvP work in the morning and shielding up for the remainder of the day.
  • vudu3
    vudu3 Posts: 940 Critical Contributor
    Save your ISO. I'm pretty far into the 3* transition and about 1.5 million ISO shy of what I would need to fully upgrade all my characters to their max levels based on the covers I have. Ignoring 1*, 2* and 4* covers--and Dare Devil because, really?--I'm still 750K ISO short of what I need. Don't under estimate the amount of ISO needed to fully level up a few 3* characters. While you may think you have 150K ISO burning a hole in your pocket now you'll be glad you have it when you need it later.
  • What vudu said. You think you have a ton of ISO, and then you place to get 3 covers for a character. Now you need a lot of ISO to soft cap them. Back to back events giving out the same character so you get 6 covers? That's lots of ISO needed out of the blue. That's what happened to me with LDaken. I got 7 of his covers in the span of a week and since he was used for PvE and PvP, I soft capped him. I didn't keep much ISO laying around and it sucked to not be able to soft cap him to use for those events.
  • Ok guys, thanks. Interesting set of viewpoints. I'll hold fire for now.
  • I've been thinking of doing the same thing as you also. I have a couple extra slots so I'm saving up her covers and I'll decide what to do when I get 13. The way my luck is going now with three star covers not coming; I'll probably make a 2nd one of her. I agree with the part about it being boring but not having a second one doesn't make me try someone else. Usually it just means I have to stop until my health packs regenerate.
  • rixmith
    rixmith Posts: 707 Critical Contributor
    I'm also thinking about saving up Widow covers for a second one. Depending on what happens with ending the ability to do Story healing, the second one might be worthwhile.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    I dont see how how having a second obw is worth 80k iso. You would only use the second one if you run out of health packs for your first one, so a this amounts to is spending 80k on an extra health pack that can only be used on obw once every however long it takes for obw to heal to full hp. I wouldnt spent iso kn that unless i had at least 500k+: youre going to regret it once you start finishing off 3*s. The benefit is too marginal imo.
  • tbighead21
    tbighead21 Posts: 131 Tile Toppler
    I have a second 1* storm and a second Thor so I can have a super weak defense team during the first couple days of pvp events. She's level 1 and he is level 6.
  • himatako
    himatako Posts: 269 Mover and Shaker
    I think everybody has said what I've wanted to say already, but I'll add my own experience here since it might be useful.

    I have two OBW. One is 3/5/5 and the other is 5/4/4. I've found them to be useful in different situations.

    Most of the time, 3/5/5 OBW would be enough to help you get through most situations with her constant healing, fast stealing and bonus damage. However, I've found that many OBW out there are also 3/5/5 build. The second OBW of 5/4/4 build is to counter these OBWs. With Aggressive Recon lv.5, you don't have to worry much about your AP getting stolen, since you will steal their purple AP. Might be a bit slow to pull off, but once you can fire the first Aggressive Recon, you can shut down the opp. OBW completely.

    Not many players use characters that create CD tile anyway, so healing with 5/4/4 OBW isn't much of a problem.

    TLDR; 3/5/5 OBW vs a team with no OBW. Switching to 5/4/4 OBW vs a team with OBW (Mostly Thor/Ares+OBW)
  • Am kinda wondering if the new changes make this more viable...
  • HairyDave
    HairyDave Posts: 1,574
    Still no unless you want to have different builds and even then I think it's a waste of ISO, and more importantly, roster slots.
  • It is mostly a waste.
  • From 2* land, I am planning to start a 2nd OBW as soon as I get the HP for a roster spot. Next roster spot after that, I am going to rebuild my 1* Storm that I dumped a while back. After that, probably a 2nd Thor and/or Ares, and then maybe a 3rd OBW.

    Way I see it, I have a roster of 32, but currently 19 are fully unplayable (3 and 4* with 3 covers or less). Of the remaining 13, Falcon (lvl38), Patch (lvl51 w no green) and Hulk (Lvl53) are barely playable. Hawkeye and Capt America are PvE only. That leaves 8 usable ones (and Moonstone is questionable). Those don't last long in this new world fighting lvl85 to 110, so having more seems like a real good idea to me.
  • HairyDave
    HairyDave Posts: 1,574
    papa07 wrote:
    From 2* land, I am planning to start a 2nd OBW as soon as I get the HP for a roster spot. Next roster spot after that, I am going to rebuild my 1* Storm that I dumped a while back. After that, probably a 2nd Thor and/or Ares, and then maybe a 3rd OBW.

    Way I see it, I have a roster of 32, but currently 19 are fully unplayable (3 and 4* with 3 covers or less). Of the remaining 13, Falcon (lvl38), Patch (lvl51 w no green) and Hulk (Lvl53) are barely playable. Hawkeye and Capt America are PvE only. That leaves 8 usable ones (and Moonstone is questionable). Those don't last long in this new world fighting lvl85 to 110, so having more seems like a real good idea to me.
    I can understand where you're coming from but that's nearly 2000 HP for roster slots for duplicate characters, and nearly 250K in ISO to get them where they'd be useful...

    That really doesn't seem like a wise investment to me.
  • HairyDave wrote:
    I can understand where you're coming from but that's nearly 2000 HP for roster slots for duplicate characters, and nearly 250K in ISO to get them where they'd be useful...

    That really doesn't seem like a wise investment to me.

    Seconded. I feel like all of those duplicates are not going to help you transition quicker than just putting that ISO and HP into your growing 3* characters.
  • GrumpySmurf1002
    GrumpySmurf1002 Posts: 3,511 Chairperson of the Boards
    altlover85 wrote:
    HairyDave wrote:
    I can understand where you're coming from but that's nearly 2000 HP for roster slots for duplicate characters, and nearly 250K in ISO to get them where they'd be useful...

    That really doesn't seem like a wise investment to me.

    Seconded. I feel like all of those duplicates are not going to help you transition quicker than just putting that ISO and HP into your growing 3* characters.

    It all depends on the status of your 3* roster. Either way, if you're playing 2* right now I think it's smart to collect the 2nd OBW covers. Don't pour the ISO in until she's max covered, and then evaluate your roster. If you think you can make the switch to 3*, then don't invest. If you still have a roster of mostly 5-6 covered 3*s with no actual team, dump it into OBW and give yourself an edge by extending your ability to play and get those covers later.

    That only holds true for OBW though. Any other character can and should be sidelined to regen. No one else is so strong you can't live without them.