MPQ Developer Q&A April 2023 (QUESTIONS)
Hi everyone!
It's been a crazy month to say the least folks and I'm sure you've got some questions for us so fire away!
April Developer Q&A Google Form:
https://mpq.social/devqa
If you don't have a Google account, please post your question in the thread and a friendly neighborhood Iso hunter may swoop in and help out.
1. Max 1 Questions:
To ensure that we're able to answer as many questions as possible, questions are limited to 1 per player and a maximum of 250 characters.
2. Copy Questions to original Q&A thread:
To avoid duplicate questions, we kindly ask that you post your question in this month's Q&A forum thread to display them publicly for others to see here.
3. Deadline to submit questions:
12pm PST/8pm BST on April 30th
4. Answers posted:
Week of May 1st
Best,
S0kun
Comments
-
Is the issue with Chasm not healing properly when matching web tiles going to be addressed or even commented on ?
0 -
Pretty gutsy to do a Q and A this month.
What are you doing to address the constant event overlapping and days off?
5 -
Oh boy, I sincerely wish you all luck with this!
What percentage of active players have at least one champion 5*?
5 -
Shield rank currently maxes out at 300. Are there any plans to increase the cap?
3 -
When the 3/5 New Release was initially launched, one was 5* DD accompanied with 3* Elektra because we already had 3* DD.
Would you consider the same approach? For instance, 5* Psylocke with 3* Professor X
4 -
There are a couple different versions of Red Skull, are there any plans to add him to the game? He's one of the Og's.
0 -
Is there any sort of timeline you can share around the next steps in supports?
0 -
When is PVP going to be revamped? IE: god mode scaling, mmr, rewards, chasm reduction?
0 -
When are you going to introduce more milestones?
Should be a really quick win, those are needed right now.7 -
It's fair to say there have been a few hiccups recently. Regarding this, how are the devs feeling about the game now? Is the game still being viewed positively and enjoyed being worked on? This isn't a negative question, I'm just curious! Thank you
2 -
It seems you are overcautious now prenerfing characters who us advanced players don't see as any type of threat. Why are you doing this now and you didn't in chasm and kang cases?
0 -
Was the Heroics experiment considered a failure due to your metrics - if not will we see it in some form again (be it Boss/Pve-Other)?
0 -
Are there backend reasons why there has been so many bugs recently? Like the pve overlapping in timing, Boss (Apocalypse) points not tabulating correctly, Chasm not healing from web tiles… is it indicative of lack of manpower, or a lack of priority?
2 -
I asked this last time and the question went unanswered.
Is there a chance that we can have a publicly available known bug report with a severity rating?
0 -
Is animation reusing (M'Baka and new Torch) a new norm, issue of bad scheduling or will they receive an update some time later?
2 -
We all know 3-stars Deadpool’s whales are a way of getting through some tough matches. Can we have an easy accessible spot (like in the power description) where the number of DP points is mentioned? It has happened quite a few times that I found out I was below the 28000 mark when trying to use the power.
4 -
Why are the official forums no longer the official source of game information?
10 -
Is the recent trouble due to bcs trying to change coding that you underestimated the wide range implications it has caused? Would you agree that this is the stickiest situation youve been in, since sticky the stick insect got stuck on a sticky bun?
1 -
@ThisisClemFandango said:
Is the recent trouble due to bcs trying to change coding that you underestimated the wide range implications it has caused? Would you agree that this is the stickiest situation youve been in, since sticky the stick insect got stuck on a sticky bun?They will no doubt have a cunning plan.
2 -
What's the rationale behind having permanent damage abilities start from original base health rather than current health? Seeing a big gap between current opponent health and the red slash marking permanent damage either feels meaningless or irksome.
5
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