"Magik's soul was fractured at a young age by a dark sorcerer. This resulted in her Darkchylde persona, a dark demonic form that grants her strength, but also makes her much more single minded and ruthless. When in Limbo this form is even more powerful."
Abilities listed at level 40/166 Health: 2273/8670
Drag Me To Limbo - Black PASSIVE (PASSIVE) Black matches do 50% more damage. If you have more than 10 Black AP on turn start, Magik teleports the battle to Limbo, reshuffling the board. Once there, she succumbs to her darker half and Darkchylde comes out to fight, replacing her powers with new ones.
Demon Queen of Limbo - Black PASSIVE (PASSIVE) Now that Darkchylde's power is unleashed both of her other powers become stronger, but her teammates will take 28 damage on turn start. All matches do 50% more damage. If you have 0 Black AP on turn start, Magik teleports out of Limbo, reverting powers to normal.
Soul Sword - 6 Red AP Magik brings her Soul Sword to every fight! Deals 84 damage, converts 2 random basic tile(s) to strength 11 Black Strike tiles and converts 1 enemy Special tile(s) to Black tiles. (Max level 261 damage, strength 35 tiles)
Corrupted Soul Sword - 6 Red AP No longer holding back, Darkchylde deals 384 permanent damage, ignoring enemy Protect tiles and destroys 1 enemy special tile(s). This power also drains up to 2 Black AP.
(PASSIVE) At the start of your turn, if one does not exist, create a 3-turn Repeater tile that creates 3 strength 78 Strike tiles. (Max level 1200 damage, 243 Strength tiles)
Dark Magik - 6 Purple AP Magik calls upon dark powers to cast a spell, dealing 167 damage and converting 4 random basic tiles to Black tiles.
(PASSIVE) When the enemy team makes a Black match, Magik's team gains 1 Black AP. Magik takes 20% less match and ability damage from Supernatural enemies. (Max level 522 damage)
Darkchylde Magik - 6 Purple AP Magik casts a curse, dealing 295 damage and converting 1 random basic tile(s) to Critical tiles. Then drains up to 2 Black friendly AP.
(PASSIVE) Once per turn, whenever the enemy makes a match in Darkchylde's strongest colors, or friendly AP is destroyed or or stolen, Darkchylde casts a counter curse that deals 28 damage and accumulates 1 charge(s). At the start of her turn, Darkchylde converts 1 random basic tile to a Critical tile per charge. Darkchylde takes 30% less match and ability damage from Supernatural enemies. (Max level 921/87 damage)
Story Lost in Time - 3/9 - 3/13 Magik (Phoenix Five) Shards and Event Token in Placement Rewards Magik (Phoenix Five) Event Token in Progression Rewards and Alliance Rewards
Fight for Wakanda - 3/12 - 3/16 Magik (Phoenix Five) Legendary Token in Placement Rewards, Shards and Event Token in Progression Rewards, Legendary Token and Event Token in Alliance Rewards
Versus Grey Matter (Jean Grey (All-New)) - 3/7 - 3/11 Magik (Darkchylde) in Placement Rewards
Darkchylde Rising - 3/9 - 3/13 Magik (Phoenix Five) Shards in Placement Rewards, Event Token, Magik (Darkchylde) in Progression Rewards, Event Token in Alliance Rewards
Flames of Limbo - 3/12 - 3/15 Magik (Phoenix Five) Event Token in Progression Rewards, Event Token in Alliance Rewards
Offers Essential Magikal Power Store - 3/9 - 3/13 Chance to get Magik (Phoenix Five). Increased chances in 10x and 40x pulls
Dark Magick Woman Vault - 3/16 - 3/19 Chance to get Magik (Phoenix Five). Increased chances in 10x and 40x pulls 40 Items: ○ 1x Limbo Legendary Store Token ○ 1x 4-Star Professor X (Charles Xavier) cover ○ 3x Random 3-Star covers ○ 6x Heroic tokens ○ 4x 2500 Iso ○ 6x 1000 Iso ○ 5x 500 Iso ○ 14x Two stars
Limbo Legendary Store - 3/16 - 3/19 15% chance to get Magik (Phoenix Five), Colossus (Phoenix Five), and Kitty Pryde (Uncanny X-Men) Additional Tokens can be purchased for 25 Command Points
Yo! That purple Darkchylde Magik power looks CLEAN.
I find 3* Magik powers much more fun.
All matches do 250% more damage. I'm not sure if it's referring to hers or everyone on players' teams.
Her transformed purple passive is going to be crazy. Imagine going against 3* She-Hulk and creating over 10 or 20 critical tiles on your next turn. The other question is if it synergises with friendly powers that destroys or drains friendly aps. If it does, it's going to be crazy in wave nodes.
It's really interesting that thematic power to another dimension where she is stronger but her partners do suffer. It's a fun 3* character to play.
Oops! I read her transformed purple passive wrongly. It's one charge per event and not per ap destroyed. I thought it would go crazy. However, testing to see if it works with the likes of 5* Iceman is interesting.
This powerset sounds like Darkchylde should have been the 5*. That alternate Purple would have been a nice response to Chasm. Is it too late to switch 3* and 5* Magik's powersets?
The black and red powers are solid, but the potential of the transformed purple power is staggering. Will Agent Venom charge the curse? Guessing no, but will be interesting to confirm. Will be fun to pair with Karnak and Chavez.
@BlackBoltRocks said: This powerset sounds like Darkchylde should have been the 5*. That alternate Purple would have been a nice response to Chasm. Is it too late to switch 3* and 5* Magik's powersets?
I thought the same. This looks like a 5* skill set.
Oh well.. at least within her tier, she can damage Hood every turn when he steals!
This looks more interesting than the 5* variant. Maybe I'll throw her next to Arcade for the daily deadpool stuff.
Uh, she makes 3 critical tiles at the start of the turn if the enemy matches black/red/purple? I'm sure that'll be fine...
Her event is gonna be a totally random disaster with 5* partners. Luckily we'll only see her again when she's featured
As everyone has already said, her power set looks really awesome once she moves the battle to Limbo (10 Black AP). With her normal form Purple creating a ton of Black tiles it will happen often even for the AI (assuming no Black outlet on the team).
Something looks wrong wording wise with the Purple Limbo description. At 5 covers it says she creates 3 critical tiles per charge. It also says she accumulates 3 charges whenever enemy matches strongest colors/steals/destroys AP. That would mean she'd create 3x3=9 critical tiles. That doesn't seem right.
KGB
P.S. I've long advocated for a character who damages the enemy for AP theft/destruction. Now we finally have it. She will wreck passive AP stealing/destroying characters like Hood, OBW, Gargantos etc and even have value against goons who steals/destroy AP. Now get this power on a 5* please.
Which is Magik is better? the 3 star or 4 star version.
@Scorpion201 said: Which is Magik is better? the 3 star or 4 star version.
This character is going to be much better than the 4* version. Probably better than the 5* version too if you just look at power sets.
I say this because if the PvP event Balance of Power (where everyone is set to L550) was run, this version of Magik would be the best of the 3 to use simply because of that Purple critical tile creation.
It depends on your team compositions because both their powers have different usage. I use 4* Magik for her fortification of SAP tiles and creation of 2 protect tiles every time a friendly power is fired. I teamed her with Apocalypse before to have more protect tiles and protection of them. The other team was with nerfed Bishop. If you want to protect and strengthen your SAP tiles with a focus on protect tiles, 4* version should be good.
For 3* version, if you are focusing on passive creation of 3 critical tiles every turn or two, it's a race to collect 10 black aps as fast as possible. If she's tanking, it would be good to pair her with some healers. Then you would also pair her with other partners with high match damage, like Karnak, Juggernaut or whichever 4* has high match damage and high crit multiplier.
Darkchylde Magik looks much cooler than roller disco girl Magik. It's a shame we didn't get any powers with S'ym popping up (unwillingly) to help, although I can understand why that might not have been 100% possible for copyright reasons. Although maybe as a Support? Probably not. These new 3* are pretty much all great - I almost wish I was a 3* player again so I used them more than just when Essential and for the 3/2* DDQ node.
Not making the powers any simpler I see.
She looks very strong, especially if you hide her behind 5*s and you can take advantage of her "create crit tiles"-passive.
All 3* characters BCS has design until now are great and all pretty much exceed the 3* tier with their toolkits, in order to be played with 4* or 5* partners.
@DeNappa said: Not making the powers any simpler I see. She looks very strong, especially if you hide her behind 5*s and you can take advantage of her "create crit tiles"-passive.
@DeNappa said: Not making the powers any simpler I see.
Throw her on a team with killmonger and america Chavez.
Made some updates to Magik in advance of her release. Still very powerful in testing, but a bit less OP with her Darkchylde Purple Passive.
Changes:
Whelp...I guess the fun is over before it even began!
@DAZ0273 said: Whelp...I guess the fun is over before it even began!
Aww shucks. Instead of letting us play around with it as the real beta testers like they normally do!