Supports that generate AP (a compilation)
I've seen a couple of comments here and there about using supports to boost AP generation. As this is my primary focus when using supports, I have collated some information on the topic that I will now share.
AP generation from supports generally falls into two categories:
1) AP gained at the start of the battle, and
2) AP gained during a battle (usually from making a match)
One noteworthy thing to point out off the top: There are no supports that grant blue AP at the start of battle, and there are none that directly grant yellow AP during a battle (with the exception of the Mind Stone).
(In the tables below, "rank" refers to how many stars the support requires to unlock the perk. "AP" is how many AP of the color are generated. "%L1" and "%L250" are the chances that the effect will happen at levels 1 and 250, respectively; this percentage shifts in relation to the level.)
1: start of battle - 20 supports
rank color support required AP % L1 %L250 ---- --------- -------------------- ------------- -- ---- ----- 1 red Arc Reactor Iron Man 5* 10 72 4 red Proxima Midnight villain 3 10 75 1 yellow Avengers Tower ** hero 2 5 60 5 yellow Kimoyo Beads hero 4 10 75 4 yellow Korg hero 3 8 70 3 yellow Sanctum Sanctorum hero 5* 15 80 3 yellow SP//DR hero 5 15 80 4 yellow Vintage Shield <any> 3 10 75 3 green Atlantis ◊ <any> 5* 15 80 4 green Cull Obsidian villain 3 10 75 5 green Hope Summers X-Men 5* 15 80 3 green Spider-Sense Spider-Man 3 8 70 3 green Yaro Root <any> 5 15 80 5 purple Black Widow's Batons <any> 5* 15 80 4 purple Corvus Glaive villain 3 10 75 1 purple Quantum Realm <any> 5* 10 72 3 purple The Milano † Guardian 3 8 70 4 black Ebony Maw villain 3 10 75 4 black The Milano † Guardian 3 8 75 5 black The Tinkerer villain 5 15 80 (* generates 6AP at level 250) (** Avengers Tower also has an in-battle effect) (◊ Atlantis also has an in-battle synergy effect) († The Milano can generate 2 colors) start of battle synergy perks support required trigger % L1 %L250 effect -------------------- ------------- --------- ---- ----- ----------------------------- Element Guns ⌑ Star-Lord Guardians 25 85 3AP per Guardian on team (⌑ Element Guns also has an in-battle effect)
2: in battle
making a match - 12 supports
rank color support required AP % L1 %L250 ---- --------- -------------------- ------------- -- ---- ----- 2 red Chimichanga ‡ <any> 1# 8 40 3 red Shuri's Lab § hero 2 10 40 2 red The Dora Milaje Black Panther 1# 8 40 5 green Shuri's Lab § hero 2 15 50 3 blue Kimoyo Beads hero 2 10 40 5 blue Web Shooters Spider-Verse 2 15 50 1 blue Wong hero 1 5 35 4 purple Chimichanga ‡ <any> 2 12 45 4 purple Sharon Carter + hero 2 12 45 4 team-up Destroyer Gun <any> 2 12 45 2 team-up Royal Talon Fighter hero 1# 8 40 5 strongest Mirror Image villain 1 70 100 stolen 5 strongest The Blackbird X-Men 1Δ 15 45 4 strongest Vibranium Ore <any> 1Δ 12 40 5 extra Hulkling ¶ hero 1¶ 12 60 (‡ Chimichanga can generate 2 colors) (§ Shuri's Lab can generate 2 colors and has an in-battle synergy effect) (+ Sharon Carter also has an in-battle synergy effect) (# generates 2AP at level 200) (Δ generates 2AP at level 250) (¶ Hulkling also has an in-battle synergy effect; gain only for Young Avenger)
in battle
firing a power - 4 supports
rank color support required AP % L1 %L250 ---- --------- -------------------- ------------- -- ---- ----- 5 green Element Guns ⌑ <any> 3 20 67 5 strongest Avengers Tower ** hero 2 10 60 1 random Stepford Cuckoos X-Men 3 5 34 stolen 3 random Vanessa Fisk villain 3 5 34 stolen (⌑ Element Guns also has a start-of-battle synergy effect) (** Avengers Tower also has a start-of-battle effect)
in battle
synergy perks - 6 supports
support required trigger % L1 %L250 effect -------------------- ------------- --------- ---- ----- ----------------------------- Atlantis ◊ Namor match-5 20 67 1 green, 1 black, 1 purple Carol's Communicator Nick Fury turn start 25 40 1AP gained in lowest pool Hulkling ¶ Wiccan turn start 8 32 2AP gained (if less than 6) Sharon Carter Captain America cd expires 25 67 2AP gained (blue/yellow/red) Shuri's Lab § Shuri turn start, 4 fortified tiles in color, gain 1AP The Carol Corps Capt. Marvel 3* power fired 25 85 2 red or 2 black (◊ Atlantis also has a start-of-battle effect) (¶ Hulkling also has an effect for making a match) (+ Sharon Carter also has an effect for making a match) (§ Shuri's Lab also has an effect for making a match)
The other group of supports that generate AP are the Infinity Stones. At rank 1, each has a chance (from 5%-35%, depending on level) to generate 1 extra AP of its color (or 2, at level 250). (The Soul Stone generates black.)
In addition, the Soul Stone and Time Stone have effects at rank 5 that will gain AP. More usefully, the Reality Stone (which many forumites have) has a 5%-25% chance to convert 2 team-up AP into your strongest color at the start of each turn.
(My apologies for the odd coloring in the fixed-width tables; setting it as "code" generates some undesirable effects that I don't know how to correct for.)
Edit: some formatting adjustments
Comments
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Great write up!
2 -
This is gold. I will move it to guides and pin it after everyone comments.
3 -
Saving this.
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This is great! I was JUST scouring the forums for this info and didn’t even come to close to this level of understanding. Thanks!
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thank you
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This is great. I might suggest a slight format change to make it easier than having footnotes for everything--what if you lined it up like such:
3 -
Thanks for the suggestion.
I agree that the footnotes got a little more out of control than I anticipated when I started using them. However, while your suggestion does eliminate a few of them (for the supports that gain extra AP at rank 5/level 250), it doesn't really eliminate the majority.
Also: While your version is certainly more complete and precise -- since, who is likely to have Batons at level 1? -- I made a deliberate choice not to offer the percentages at level 50, 100, etc., in order to keep it as simple as possible. In fact, if I changed anything, I would consider removing the chances altogether, since they're largely similar; this would have the knock-on effect of allowing me to move exceptions like Black Widow's Batons in line.
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Great post. I have a question for those with higher ranked supports than I have.
The language for Vibranium Ore says that 'when you make a match in the teams strongest color, that you get a chance for additional AP'. This is different than the other 'AP at match' supports which require it to be the character making the match themselves.
Can this stack with another 'AP at match' support? For example, if I had Chimichanga on Shang Chi and Vibranium Ore on America Chavez, could both supports process and my team receive double extra red AP? Or will only 1 ever process? Thanks in advance to anyone who can help test this!
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@BobDucca said:
Great post. I have a question for those with higher ranked supports than I have.The language for Vibranium Ore says that 'when you make a match in the teams strongest color, that you get a chance for additional AP'. This is different than the other 'AP at match' supports which require it to be the character making the match themselves.
Can this stack with another 'AP at match' support? For example, if I had Chimichanga on Shang Chi and Vibranium Ore on America Chavez, could both supports process and my team receive double extra red AP? Or will only 1 ever process? Thanks in advance to anyone who can help test this!
Yes, it creates an engine
1
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