Broken Chasm mechanic???
I’ve seen on multiple occasions where “Walking Abyss” isn’t operating properly, it states that the front two characters are supposed to lose (up to 2) AP. It’s taking AP from the rear characters.
Here’s two different situations:
Gargantos strongest color is green but Chasm kept taking blue.
The second is Chasm tsking purple even though his strongest color is black (one is my chasm and the other is the enemy Chasm)
Comments
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This appears to be working as intended. The text says strongest color with 1 or more ap. So with in this example of Gargantos the algorithm would check green (0), then black (0), then blue (>1). I’m not sure if it checks further if blue was also 0. I expect it does.
2 -
@Sekilicious said:
This appears to be working as intended. The text says strongest color with 1 or more ap. So with in this example of Gargantos the algorithm would check green (0), then black (0), then blue (>1). I’m not sure if it checks further if blue was also 0. I expect it does.Geez, that is so OP if so, smh
0
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