Impulsive Deal - Cost 6
Level 1: Fetch the first spell card from your library. It gains Outcast. It gains 3 mana. Convert 3 gems to Red.
Level 2: Pick one of the first 2 spell cards from your library. Fetch that card. It gains Outcast. It gains 4 mana. Convert 3 gems to Red.
Level 3: Pick one of the first 3 spell cards from your library. Fetch that card. It gains Outcast. It gains 5 mana. Convert 4 gems to Red.
Level 4: Pick one of the first 3 spell cards from your library. Fetch that card. It gains Outcast. It gains 6 mana. Convert 5 gems to Red.
DIplomatic Artillery - Cost 15
Level 1: Exile the first spell card from your graveyard. If you can’t: Exile the first spell card from your library. Copy the last spell card from your exile. That copy gains full mana.
Level 2: Pick one of the first 2 spell cards from your graveyard. Exile that card. If you can’t: Exile the first spell card from your library. Copy the last spell from your exile. That copy gains full mana.
Level 3: Pick one of the first 3 spell cards from your graveyard. Exile that card. If you can’t: Exile the first spell card from your library. Copy the last spell card from your exile. That copy gains full mana. Copy the last spell from your exile. That copy gains full mana.
Level 4: Pick one of the first 4 spell cards from your graveyard. Exile that card. If you can’t: Exile the first spell card from your library. Copy the last spell card from your exile. That copy gains full mana. Copy the last spell card from your exile. That copy gains full mana.
Fiery Fusilade - Cost 25
Level 1: Create 4 Red Monk Tokens. Deal X damage to target opposing creature. X is equal to the greatest power among creatures you control.
Level 2: Create 4 Red Monk Tokens. Deal X damage to target opposing creature. X is equal to 3 plus the greatest power among creatures you control.
Level 3: Create 5 Red Monk Tokens. Deal X damage to target opposing creature. X is equal to 4 plus the greatest power among creatures you control.
Level 4: Create 6 Red Monk Tokens. Creatures you control gain Haste until end of turn. Deal X damage to target opposing creature. X is equal to 5 plus the greatest power among creatures you control.
Red Monk
(Red) Creature Card (1/1) Token“Prowess: This creature gets +X/+X until end of turn. X is 1 plus its reinforcements.”