HoundofShadow said: Just curious, what's the bare minimum amount of resources you think is worth it for $145 worth of MPQ purchase?Out of these $145, Apple and Google take a 15-30% cut, followed by Marvel/Disney taking another cut. And I don't think Bandai Namco is with them anymore. It's more like 505.
SuperCarrot said: In my opinion if they had a 5 star choose your own adventure pack, that actually did some good at like $100 (which might be too expensive) , I think you might see some traction.
Vhailorx said: HoundofShadow said: Just curious, what's the bare minimum amount of resources you think is worth it for $145 worth of MPQ purchase?Out of these $145, Apple and Google take a 15-30% cut, followed by Marvel/Disney taking another cut. And I don't think Bandai Namco is with them anymore. It's more like 505. I dunno, but I would like to think that for more than 2x the cost of a retail AAA game you could get enough resources to actually accomplish at least 1 single, end-game thing. This game has about 6-dozen 5*s (and more each month). It would be an extremely favorable outcome for the resources from this pack to turn in to about 67% of a single, very strong 5* character (and not even enough iso to soft cap level that 5* to level 400, let alone champ them) + a couple dozen random 4* covers.
HoundofShadow said: @Vhailorx 67% is about 10 covers. They actually have similar offers for 5*:The content has:12k iso-85 cp1050 specific 5* shardsIt costs about $32. If they offer it 5 times, that's 5250 specific 5* shards and 25 cps for $160. AAA games have about 30-50 hours of playable contents. Tht's about 15-50 days of MPQ. But surely you won't play them for the next 1 year or more just maximise your dollars? Once I finish playing one, I move on to the next game and my $60 is spent just like that. I'll probably take them out and play them again once per year or so.<snip>