HoundofShadow said: Since MMR takes points, time played, slices joined and shields into account, and the fact that majority of players play for wins and not points, and players not wanting to hit allies could probably explain lack of opponents. When I was a 3*/4* players, I got hit by 5* players (including 550) after I hit over 900 points. I've see this frequently enough that I believe 3*/4* players scoring 900 and above will allow 5* or even 550 players to see them for most slices. For Slice 1, it's after 1000 points since points over there are jacked up like crazy.Also, Slice 2 and Slice 5 are known as suppression slice. It's almost impossible to hit 1200 without shield hopping, unlike in Slice 1. However, it's easier to get T5/T10 in these two slices.I think opening up mmr will worsen the experience for lower tier players or players with limited number of 5* because they would be upset with getting hit by 550 players more frequently. Opening up mmr works if and only if majority of 5* players have majority of 5* champed. Unfortunately, that's not the case. Majority of players probably have a handful of 5* champed.
HoundofShadow said: It's popular with many 5* players in both forums but not with many 3*/4* players in reddit.Could you define what you meant by lower tiered? 450 and below?Based on what I see, my widest choice of unique opponents my mmr can easily hit 20 when my score is zero. However, as I start hitting 1000 or even 1200, my choice of opponents get narrower. In slice 2, this will happen even quicker. Maybe you want to play slice 1 and see if it's better?
jsmjsmjsm00 said: People play their best team in PvP. If you are climbing to high points, you will see stronger teams. You will need to beat those teams to continue climbing. This really isn't rocket science. If you are only seeing boosted 5s that you can't beat, then you simply climbed up to the limit of your roster. If you are wasting skips to avoid hitting people in your alliance, then that is your decision, but you are the one choosing to avoid those teams and further narrowing the number of viable opponents you have. Yes, I would describe this as a minor inconvenience to you because part of this problem is your refusal to try and play differently. Climbing high in points is hard. It is not something that should be guaranteed. Removing God boosts so that you can find easier opponents is not beneficial to the game as a whole. Play for wins, join a different slice, stop wasting skips on alliance members, or just accept that you can't top every PvP.
Bad said:For that reason the majority of people don't want to play sl 2.
jsmjsmjsm00 said: Guy I am not missing the point, you are missing the point.You aren't being victimized by God boosts. You are clearly advocating to just make things easier for you and the "veterans".As I said before, people are playing their strongest teams. If those are boosted 5s, then you need to beat boosted 5s to climb. If this is a problem, then stop wasting skips on other teams just because you know them. Or do any of the several other things brought up so far to change how you play PvP. Saying "oh there are easier teams also climbing so I should be able to hit them every time" is not a valid complaint. You aren't entitled to everything because you think you've played the game long enough.
jsmjsmjsm00 said: Guy I am not missing the point , you are missing the point.You aren't being victimized by God boosts. You are clearly advocating to just make things easier for you and the "veterans".As I said before, people are playing their strongest teams. If those are boosted 5s, then you need to beat boosted 5s to climb. If this is a problem, then stop wasting skips on other teams just because you know them. Or do any of the several other things brought up so far to change how you play PvP. Saying "oh there are easier teams also climbing so I should be able to hit them every time" is not a valid complaint. You aren't entitled to everything because you think you've played the game long enough.
JRYUART said: jsmjsmjsm00 said: Guy I am not missing the point , you are missing the point.You aren't being victimized by God boosts. You are clearly advocating to just make things easier for you and the "veterans".As I said before, people are playing their strongest teams. If those are boosted 5s, then you need to beat boosted 5s to climb. If this is a problem, then stop wasting skips on other teams just because you know them. Or do any of the several other things brought up so far to change how you play PvP. Saying "oh there are easier teams also climbing so I should be able to hit them every time" is not a valid complaint. You aren't entitled to everything because you think you've played the game long enough. I still don’t think you understand what the situation is. I’m not going for easier teams. I hit hit god boost teams all day every day. It’s that the qs I am given, are the SAME 6 q’s , as in literally the same 6 players for a segment of every single pvp, ie before MMR opens up.. this has nothing to do with not wanting to hit equivalent levels . This is not about them being god boosted and I don’t want to hit them. They are literally the same exact qs over and over again and quite often , it’s 5 alliance mates and 1 random. If you were that random , and my teammates are having the exact problem I am having, you would not be having a fun time. Do you not see how their MMR is broken if you have to hit your teammates strictly for points until you can even get a new q to choose from? This is what it looks like teammateTeammateteammateTeammateBobrepeat.Put it this way. The moment I manage to get out of MMR cause I’ve hit the same random dude 7 times , and finally the next new q is dual 672’s? I hit them. I don’t know how you play but maybe you can’t comprehend it because you deliberately hit your teammates after they leave noob grills out so what I’m describing is foreign. Hold onto the precious godboost, I really don’t mind it actually unless it’s affecting the MMR issue I’m talking about in some way. Lastly, this is not vet entitlement. If you can q me as a player, I should be able to q you as a player , regardless of level. This is currently not the case, no matter if it’s lopsided or equivalent rosters strengths. An easier team in my slice is never worth any points so we actually skip them. If we actually want ok points, we have to hit the hardest teams , and that’s what we do.