khurram said: The event does a good job showcasing those cards, so much so that you start to think that those mechanics might actually be playable. But its a false advertisement kind of thing because they are not as great outside of the event.
Janosik said: khurram said: The event does a good job showcasing those cards, so much so that you start to think that those mechanics might actually be playable. But its a false advertisement kind of thing because they are not as great outside of the event. I'm conflicted on this subject.I do like the fact that the snow, and foretell nodes add power to the cards of that mechanic, but I don't like the fact that those cards are so low power in general.
Tezzeret said: Ii wish foretell acted like it does in the event everywhere. It would be a dope mechanic. Last mechanic I was actually impresses with was mutate. Everything else has fell flat
Janosik said: khurram said: The event does a good job showcasing those cards, so much so that you start to think that those mechanics might actually be playable. But its a false advertisement kind of thing because they are not as great outside of the event. I'm conflicted on this subject.I do like the fact that the snow, and foretell nodes add power to the cards of that mechanic, but I don't like the fact that those cards are so low power in general. It's better than playing the Boast node, where you have to play with low power Boast cards for the objective, but are not given any kind of power boost (the extra damage to your opponent generally makes the node harder, not easier, because he dies faster, increasing the likelihood of missing objectives).If an event node were to encourage me to play with e.g. Ninjutsu, I'd much rather it increased the power of the Ninjutsu mechanic than it did not. But far more preferable would be not to have all of the Ninjutsu cards such low power that they are unplayable outside of such an event, as they are currently.