Phumade said: It would be cool if you could incorporate alliance families as well.
MegaBee said: Phumade said: It would be cool if you could incorporate alliance families as well. My casual solo alliance would get the tinykitty stomped out of us.
JHawkInc said: MegaBee said: Phumade said: It would be cool if you could incorporate alliance families as well. My casual solo alliance would get the tinykitty stomped out of us. Theoretically you'd mix them up, and have a much larger player group. So, say, 500-1000 players on a "team", with a bit of balancing for competitive/casual, your alliance would ideally be on the same team as a family alliance, rather than competing against them. And you'd be competing against another group with both families and solos and competitive and casual alliances and everything in between.The easy thing to do would be to figure out how to make the Slices compete. Average score for each slice, ranked 1-5, give out a tiny tiny bit of extra rewards (the goal being that it adds up over time, and isn't such a high amount of rewards that it drives competitive alliances crazy trying to cram into the same slice to get first place every event). Downside is that you might not be playing with your entire alliance, but the upside is that it does let the entire community battle against itself like the OP suggested. Do it less frequently (like for a Boss event?), and you could boost the rewards, and make it feel more like a special occasion.
Phumade said: If its shard vs shard, then everyone in the shard benefits or loses together.For a lore perspective, its just like when the regular players go about their daily business and incursions from out of slice players happens.So its true. A player who volunteers to S2 to supress scores is losing out on rewards to ensure that the bulk of his alliance in S1 will get the Shard Wars! benefit.The eldar tier of MPQ palyers is pretty established. People who volunteer to go snipe aren't worried about rewards. They would be happy to go snipe for the benefit of their alliance members.I see this reward system as seperate from the current personal and alliance rewards.
BriMan2222 said: I play another mobile game that has weekly alliance vs alliance events. They match alliances together based on the alliance members combined roster strength and how well they have scored in previous alliance battles. So big alliances get matched with big alliances and casuals get matched against casuals.If you don't have an alliance you just don't get to participate in this game mode.