Patch Notes (6/30/2022)
Fixes
Fixed the soft-lock caused by Mythic Support Card Basalt Monolith (PMA).
Added the missing artwork for the Brokers Charm Full Art Card Bundle in the Planechasing Fblthp event.
Fixed some text issues.
Changes
Changed the Mythic Creature Angel of Suffering (SNC) to avoid loop issues. Originally this card didn't have a trigger limit. Now, it can trigger up to 5 times per turn.
The original text was:
[Flying, Berserker] Mill 16: This creature gains Lifelink
When you take damage or lose life: Gain X life. Then: Destroy the top X cards of your library. X is the life lost or damage taken.
Now the text is:
[Flying, Berserker] Mill 16: This creature gains Lifelink
When you take damage or lose life: Gain X life. Then: Destroy the top X cards of your library. X is the life lost or damage taken. This effect can trigger up to 5 time(s) per turn.
Comments
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@Oktagon_Support When are you planning on nerfing PMA Ajani, the most unbalanced thing ever created in Magic Puzzle Quest? I see all this changes and balances but none of them include PMA Ajani yet. Am I missing something here?
3 -
and we are going to face this one alllll weekend long Smh people are going to rage quitBongoTheGrey said:@Oktagon_Support When are you planning on nerfing PMA Ajani, the most unbalanced thing ever created in Magic Puzzle Quest? I see all this changes and balances but none of them include PMA Ajani yet. Am I missing something here?1 -
What to nerf there?BongoTheGrey said:@Oktagon_Support When are you planning on nerfing PMA Ajani, the most unbalanced thing ever created in Magic Puzzle Quest? I see all this changes and balances but none of them include PMA Ajani yet. Am I missing something here?
They just came up with another event where PMA Ajani is perfect to run in both top and bottom nodes, since white is included both, plus the objectives kinda ask for him
So let's prepare for another kitty fest this weekend. 2 -
Since his release, PMA Ajani has become soo good that no white PW released can even compete with him. And now this weekend event presents a scenario where the safest choice is him??? Let despair and disappointment reign over this weekend!
@Oktagon_Support please do something to avoid frustration and exodus of specially rookie players2 -
I agree with @BongoTheGrey. This PMA Ajani does need to be balanced. This is not the first time this problem has been brought up but the issue seems to fall on deaf ears. It is frustrating.
@Oktagon_Support please help your players with this. It would be appreciated.1 -
As a new player (1 year and some months) my legacy collection is not strong enough to achive some of the nastiest combos out there. I play ToTP everyday, being ToTP Black the hardest for me, until Angel of Suffering (SNC) arrived, this card saved me for example from an Omni/Hulk combo where the only thing i needed is wait to the IA going off cards, but then you decide to nerf it to avoid loop issues, i really would like to know why is it so difficult to make the IA to choose "No" when the loop timer comes?2
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NO! not this one too, MAN ! I didn't even get a chance to play with it

DANGIT THat's 2 cards that were nerfed before I got em.
Please stop till I have all of these cards.
Please.
0 -
Dust off those quakebringers for 12 rounds of ajani1
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The nerf to AoS is completely unnecessary, revert it back please. If someone was silly enough to play it against Angrath then the loop to death was totally justified1
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If Greg uses the Curse of Vitality / Highborn Vampire Loop and you have Angel of Suffering in play you wont receive any damage and Greg's loop will do nothing.
So it seems like Oktagon is prioritizing killing the loop that prevents you from dying if Greg plays an infinite loop to win than killing the actual infinite loop that is used to win games in 1 turn. Even if that loop is created by a common card1 -
I have a deck that counters him np, it's a flower master deck too, not even a counter Ajani deck. He is not unbeatable, just annoying as hell.BongoTheGrey said:@Oktagon_Support When are you planning on nerfing PMA Ajani, the most unbalanced thing ever created in Magic Puzzle Quest? I see all this changes and balances but none of them include PMA Ajani yet. Am I missing something here?0 -
I didn't lose to a single Ajani deck last weekend but you'll notice most of the top players don't really use him often. They also know how to counter him. If he is so good, why don't you get him? Blue control decks are a idea just off the top of my head. Like I said, I have a good flower power Master deck that has never once lost to Ajani.LoboX01 said:
What to nerf there?BongoTheGrey said:@Oktagon_Support When are you planning on nerfing PMA Ajani, the most unbalanced thing ever created in Magic Puzzle Quest? I see all this changes and balances but none of them include PMA Ajani yet. Am I missing something here?
They just came up with another event where PMA Ajani is perfect to run in both top and bottom nodes, since white is included both, plus the objectives kinda ask for him
So let's prepare for another kitty fest this weekend.0 -
But with what deck? I can’t come up with a viable build for Quakebringer that meets objectives. I can make builds that work with him for sure, but not for this event. At least, not yet.Tezzeret said:Dust off those quakebringers for 12 rounds of ajaniAnd that’s the basic problem for anti-Ajani builds I always make. 😖0 -
Nothing in the game is unbeatable. PMA Ajani is unbalanced and annoying. Beating him is not the problem. Is mostly how long it takes to beat it since it has auto 3 life gain guaranteed plus all the additional life gain it gets from the enlisted gems it creates itself plus any more additional life gain it can get with white life gain cards. Controlling the board against it is not a problem but you can spend a dumb amount of turns bringing him to 0 life.MrHolland420 said:
I have a deck that counters him np, it's a flower master deck too, not even a counter Ajani deck. He is not unbeatable, just annoying as hell.BongoTheGrey said:@Oktagon_Support When are you planning on nerfing PMA Ajani, the most unbalanced thing ever created in Magic Puzzle Quest? I see all this changes and balances but none of them include PMA Ajani yet. Am I missing something here?
I'm copying this that JTWood mentioned on a discord server: "The dude has gem conversion, evasion, targeted berserker that ignores flying/non-flying (****, right?), lifelink, double strike, prevent damage, and the ability to trigger constellation and alliance nearly for free every turn."
And on top of that it has the 4th most total health from all the 100+ Planeswalkers available in the game.
You get all that regardless of which cards you decide to pair him with. There have been several broken cards that deserved to be nerfed and others that never got nerfed. Bu the good thing with cards is that those eventually rotate to Legacy and you can stop worrying about them. Planeswalkers are always standard.
Again, not unbeatable. But if that is not unbalanced and nerf worthy then I don't know what is.1
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