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MPQ Suggestions and Feedback
Give Shards for Selling (3, 4, and 5 star) Covers
darknessbeholder
Posts:
2
Just Dropped In
14 April 2022, 14:38
in
MPQ Suggestions and Feedback
Title
Right now, selling covers feels unfortunate for rolling a character you were unable to add to your roster before their timer expired. The amount of iso you get is tiny, but understandable, so increasing that is not a good idea. To make selling feel better, I propose giving shards for the sale in one of two ways:
1. Give a substantial amount of shards for the character you sell. This will let you bank covers for a later roster increase, or give you an option to sell a cover instead of saving it when you need those extra shards to get a cover you were missing for the character.
2. Give a miniscule amount of shards for a player's equivalent stared favorite character. This will allow players to add to the slowly accumulating shards for their favorite characters so they can know that each purchase of a token will be slowly working towards characters that they want.
Tagged:
#shards
Selling
1
Comments
skittledaddy
Posts:
702
Critical Contributor
20 April 2022, 14:58
While I am no longer at the point where I ever need to sell covers, I think this is a good idea.
Sure expiration pressure is what drives players to either play more or buy HP with real $$ for roster spots, but a token amount of shards in return would lessen the sting a little.
0
illusionist_KA
Posts:
110
Tile Toppler
2 May 2022, 04:04
i still favor a "shard bank" where unused shards can be transferred too. if you sell a character , those shards should go to a bank, to be used later. this is ideal. give life to characters we want, and not the way the devs want to dictate it. so much wasted shards on characters we never use.
0
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