There exist past coalition events now classified as retired. Many of these(speaking specifically about Hour of Devastation, Race to Orazca, Battle of the Four Tribes, and The Dragon War) featured not only the best rewards in the game's history but also some of the best gameplay. Can you explain why these are considered retired and if we will ever see them again and why or why not that is? Thanks.Answer: Thank you for the interest. These events also have been seen differently in the past by the players. I think there were even threads like "Please, no more Hour of Devastation" at some point. Also The Dragon War has received a lot of criticism due to the size of the event (5 nodes). Also we have added new Coalition events from the newer set, and therefore have stopped using some of the older ones.
jtwood said: TDW was always my favorite event at the time. I think 5 nodes is perfect.I realize I'm in a minority on this.
Ampersand said: I also loved The Dragon War - it honestly might be my favorite event. If the bugs have been fixed, please bring it back even if it isn't a coalition event.
khurram said: Among the events currently in rotation, Skoti Bloodline and Seize the Day are my favorites. Good individual rewards, reasonable event restrictions, event support effects that can have actual impact on game play.
Oktagon_Support said: Hello guys,I have sent your feedback to the team and they are checking for possibilities to run old events again. For now, the Hour of Devastation event is being tested to see if we can run it again without any problems. If everything is ok with him, it is possible that he will be scheduled in the next few weeks.As soon as I have new information about it, I'll let you know. 😊Rebeca
jtwood said: @Oktagon_Support If they do decide to bring back Hour of Devastation, please note this objective from the left node:"Take 10 or less damage during a single fight."The 5.2.0 release drew a very important distinction between damage and loss of life (see below). All of us would be 125% grateful if the team could proactively comment on how that rule will apply to that, the most frustrating of all objectives.https://forums.d3go.com/discussion/85768/pre-release-notes-5-2-0#latest Fixes:Fixed the issue where the Battle Log did not differ deal damage from lose life.