How much improving would Thanos (The Mad Titan) need, to be viable with a weekly boost?
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y'all need your heads checked if you think Thanos needs rework before characters like Green Goblin, Wasp, Kingpin, Rescue, Black Suit and Peter Parker Spiderman. These characters have never seen the light of day. While Thanos is still useful in PVE.4
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Conceit of the thread is OP is just taking polls in release order0
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I just realised that Silver Surfer was buffed before? That must be pre-2018?0
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Star Lord and Banner were released around this time I seem to recall, and both could use a full on rework in my opinion.0
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ThaRoadWarrior said:An expensive character who straight prevented match damage might force the use of power-based characters, though it would more likely just signal the return of Hulkoye based teams I guess.0
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The above plus minor tweaks in power costs or other numbersSurfer was buffed about a year after his release, so pretty early overall in the 5-star history, by now.
And yeah, the idea is to get the forum goers feel about each of the older 5-stars in todays pvp mostly. With each new poll / discussion thread.
All should get their turn in a poll, just not all at once, so people can have a chance to give each character a fair consideration, so to speak.
Well, unless the devs beat us to a character, but that's a win-win situation. Besides we'd all get to talk about that anyway... Just no poll and no speculating.0 -
No need for a reworkHoundofShadow said:I just realised that Silver Surfer was buffed before? That must be pre-2018?
Starlord needs a total redo, he's just awful and changing the numbers won't help.
Banner probably needs to be reworked too -- it's really hard to improve that "transform on death" mechanic very much without it being overpowered.0 -
No need for a reworkPhumade said:ThaRoadWarrior said:An expensive character who straight prevented match damage might force the use of power-based characters, though it would more likely just signal the return of Hulkoye based teams I guess.
My point way back there was that you can make much more powerful effects if they're symmetrical, because that creates a downside. Thanos purple is good against certain enemies, but it also stops you from doing some stuff you might want to do. Blob is another example, he removes friendly and enemy special tiles.
A symmetrical Colossus would be terrible, but only because we already have one that only affects the enemy team.
They could make some cool powers in this space though -- we have guys who can't be stunned, what about a guy who says *nobody* can be stunned? Or that you can only generate AP from matches? Or someone who imposes a Peggy-style tax on both sides?0 -
entrailbucket said:Phumade said:ThaRoadWarrior said:An expensive character who straight prevented match damage might force the use of power-based characters, though it would more likely just signal the return of Hulkoye based teams I guess.
My point way back there was that you can make much more powerful effects if they're symmetrical, because that creates a downside. Thanos purple is good against certain enemies, but it also stops you from doing some stuff you might want to do. Blob is another example, he removes friendly and enemy special tiles.
A symmetrical Colossus would be terrible, but only because we already have one that only affects the enemy team.
They could make some cool powers in this space though -- we have guys who can't be stunned, what about a guy who says *nobody* can be stunned? Or that you can only generate AP from matches? Or someone who imposes a Peggy-style tax on both sides?0 -
Archangel (at 3 cover)and Angel Aerial's Superiority affects both teams.1
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No need for a reworkHoundofShadow said:Archangel (at 3 cover)and Angel Aerial's Superiority affects both teams.
The sort of thing I was thinking about would be, like, a passive that says nobody can gain green AP. That sort of thing would be too powerful if it only affected the enemy, but it might be ok if it affected both teams.0 -
ViralCore said:y'all need your heads checked if you think Thanos needs rework before characters like Green Goblin, Wasp, Kingpin, Rescue, Black Suit and Peter Parker Spiderman. These characters have never seen the light of day. While Thanos is still useful in PVE.The point of this thread was a character that could be easily reworked by just upgrading match damage/health and possibly (hence the poll) minor power adjustments. They could do one of these a month.All the characters you mentioned need a major overhaul. That will take quite a while for each character because they have to do a lot of testing and balancing. We will be lucky if we get 2 of those type of reworks in a year.KGB
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Sersi and domino's powers work for both teams.
BW's green erases any special tile.
Characters using fortified tiles(there are many) work with fortified tiles which the enemy creates.0 -
Morbius can remove infinity gems from boss Thanos’s board if you match one, but I can’t keep Thanos alive long enough to see if the same thing happens to the Gauntlet countdowns this early in the event.0
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I'd start with a boost to health and match damage. He should have around 90,000+ health like Apoc and some others have now and his match damage should be brought to respectable numbers. He has aged well and is still darn good boosted. I think he's one of the 5s that needs the least amount of work probably. I'd personally love to see Banner, OML, or IM be next.0
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Domino's passive power is interesting. I think it depends on whether the game saves the state of the aftermath of Domino's passive. If they have a placeholder (for example, an additional 3x8 rows) hidden from players' views, then Domino's power is unintentionally working for both teammate. Unfortunately, I don't think we'll know the answer unless the dev has answered this before.
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The above plus minor tweaks in power costs or other numbersHe definitely needs a increase and match damage to help knock down the weakest person with his black. His purple is ok, I'll just change it to 200 percent match damage. As far as his green goes I would like to see them drop the CD and just make it instant damage. 12 ap plus 3 turns is just too long. CD should only be on passive or cheap powers.1
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The above plus minor tweaks in power costs or other numbersHis green could be dropped an AP or two, or have it do AoE plus damage him a little bit to make up for him taking the Match damage.
Infinite Power should be something that cannot go away until the timer runs out. Think Boss-Apocalypse's "Horsemen" tiles in the corners of the board for his Boss Event...not the playable character Apoc.0
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