Lockjaw Character Update (Live 12/16/21)

IceIX
IceIX ADMINISTRATORS Posts: 3,857 Site Admin

Who's been a good boy this year? Who is the size of a draft horse and slobbers all over the Inhuman furniture! You do! Lockjaw does! As a reward, lets give you some buffs! Good doggie!

With an eye towards getting some of the lower used characters in the game up to par, we've turned our eye to the big puppy, Lockjaw. While this doggo doesn't need a big rework or large changes to his powers like Robbie Reyes recently did, he could still use some power ups. So here we go!


Lockjaw (Royal Bulldog) 
4-Star Rarity
Affiliations: Heroes, Inhumans
  greentilepng  

"Loveable bulldog Lockjaw serves as the Inhuman Royal Family's escort, able to teleport groups of people great distances. Roughly the size of a small cow, Lockjaw uses his powerful bite to protect his loved ones. And though his origins remain unclear, Lockjaw certainly is a Very Good Boy!"

(Abilities listed at level 70, followed by 270)

Health and stats remain unchanged.

4446 Health / 16465 Health

 42 | 10 | 37 | 9 | 33 | 8 | 23 | 3.8x
 85 | 13 | 74 | 12 | 65 | 11 | 43 | 3.8x


OLD:
Loyal Protector -  PASSIVE
(PASSIVE) Lockjaw vigilantly stands guard to protect his allies. Whenever an enemy match includes a friendly special tile, Lockjaw jumps to the front, resisting 25% of that damage and dealing 196 damage to the enemy.
  • Level 2: Deals 324 damage.
  • Level 3: Lockjaw resists 50% of match damage.
  • Level 4: Lockjaw resists 75% of match damage and deals 499 damage.
  • Level 5: Lockjaw resists 100% of match damage and deals 826 damage.
NEW:
Loyal Protector -  PASSIVE
(PASSIVE) Lockjaw vigilantly stands guard to protect his allies. Whenever an enemy match includes a friendly special tile, Lockjaw jumps to the front, resisting 25% of that damage and dealing 218 damage to the enemy. (Max level 424 damage)
  • Level 2: Deals 360 damage. (Max level 700 damage)
  • Level 3: Lockjaw resists 50% of the match damage.
  • Level 4: Lockjaw resists 75% of the match damage and deals 555 damage. (Max level 1080 damage)
  • Level 5: Lockjaw resists 100% of the match damage and deals 918 damage. (Max level 1786 damage)
Loyal Protector's base and scaling resistance % was kept the same, but a small buff was implemented so that the base and scaling damage are improved at all levels. This change allows Lockjaw to retain his ability to protect allies while dishing out a little more punishment in the process.

OLD:
Royal Escort - 9  AP
Lockjaw teleports an Inhuman friend to the battlefield for help! He will summon someone different depending on which color is most present on the board.

Resonance Frequency -  Quake
If Blue is the most present on the board, Lockjaw summons Quake, who emits a high intensity, precision vibration aimed at the enemy's weak point. Destroys up to 5 random tiles in the enemy's strongest color and deals 769 damage. (Does not generate AP)

Bring Out the Best -  Kamala Khan
If Yellow is the most present on the board, Lockjaw summons Kamala Khan to inspire everyone around her. She gives the team a burst of 1278 health.

Quasi-Sonic Whisper -  Black Bolt
If Green is most present on the board, Lockjaw summons Black Bolt, who unleashes destruction with a whisper. Destroys the middle two rows and deals 463 damage. Destroyed tiles do not deal damage or generate AP.

Hair Meddle -  Medusa
If Purple is most present on the board, Lockjaw summons Medusa, whos hair wriggles its way through enemy defenses. Swaps 16 pairs of random tiles, stealing any swapped enemy Strike, Protect, or Attack tiles and improving them by 86.

Some Say The World -  Crystal
If Red is most present on the board, Lockjaw summons Crystal, who uses her mastery of the elements to cause mayhem and destruction! Deals 417 damage and creates a Red Attack tile, Blue Protect tile, and Black Strike tile of strength 50.

Cull The Weak -  Karnak
If Black is most present on the board, Lockjaw summons Karnak, who senses the weakness in the enemy team and finds an easy target. Deals 445 damage to the enemy with the lowest health, and stuns each other enemy for 1 turns.
  • Level 2: Quake destroys 7 tiles and deals 1390 damage.
  • Level 3: Medusa improves swapped tiles by 187.
  • Level 4: Black Bolt also deals 926 damage.
  • Level 5: Crystal deals 927 damage and creates tiles of strength 86.
  • Level 5: Karnak deals 1622 damage.
NEW:
Royal Escort - 8  AP
Lockjaw teleports an Inhuman friend to the battlefield for help! He will summon someone different depending on which color is most present on the board.

Resonance Frequency -  Quake
If Blue is the most present on the board, Lockjaw summons Quake, who emits a high intensity, precision vibration aimed at the enemy's weak point. Destroys up to 5 random tiles in the enemy's strongest color and deals 1204 damage. (Does not generate AP) (Max level 2345 damage)

Bring Out the Best -  Kamala Khan
If Yellow is the most present on the board, Lockjaw summons Kamala Khan to inspire everyone around her. She gives the team a burst of 1362 health. (Max level 2652 health)

Quasi-Sonic Whisper -  Black Bolt
If Green is most present on the board, Lockjaw summons Black Bolt, who unleashes destruction with a whisper. Destroys the middle two rows and deals 463 damage. Destroyed tiles do not deal damage or generate AP. (Max level 902 damage)
Hair Meddle -  Medusa
If Purple is most present on the board, Lockjaw summons Medusa, whos hair wriggles its way through enemy defenses. Swaps 16 pairs of random tiles, stealing any swapped enemy Strike, Protect, or Attack tiles and improving them by 143. (Max level improves by 278)

Some Say The World -  Crystal
If Red is most present on the board, Lockjaw summons Crystal, who uses her mastery of the elements to cause mayhem and destruction! Deals 699 damage and creates a Red Attack tile, Blue Protect tile, and Black Strike tile of strength 74. (Max level 1362 damage, 144 strength tile)

Cull The Weak -  Karnak
If Black is most present on the board, Lockjaw summons Karnak, who senses the weakness in the enemy team and finds an easy target. Deals 718 damage to the enemy with the lowest health, and stuns each other enemy for 2 turns. (Max level 1398 damage)
  • Level 2: Quake destroys 7 tiles and deals 1778 damage. (Max Level 3464 damage)
  • Level 3: Medusa improves swapped tiles by 250. (Max level improves by 486)
  • Level 4: Black Bolt also deals 1333 damage. (Max level 2598 damage)
  • Level 5: Crystal deals 1292 damage and creates tiles of strength 111. (Max level deals 2517 damage, 216 strength)
  • Level 5: Karnak deals 2015 damage. (Max level 3923 damage)
Royal Escort was improved in almost every way. For starters, the AP cost has been reduced from 9 -> 8 to increase usability. The base, scaling, and max level stats have been buffed. As with Loyal Protector, this makes the ability easier and quicker to fire and also improves the ability that is chosen at every cast. It still requires some board control to ensure that the one you use is the one you want, but when you do it will all be a bit stronger across the board.

OLD:
The Dog That Bit You - 8 
greentilepng AP
Lockjaw follows a trail of psionic energy to track down his enemies and attack. Converts 5 random basic tiles to Charged tiles.

(PASSIVE) At the start of the turn, if there is a Charged tile in the enemy's strongest color, deal 111 damage.
  • Level 2: Deals 194 damage at the start of turn.
  • Level 3: Creates 6 Charged tiles.
  • Level 4: Deals 509 damage at the start of turn.
  • Level 5: Creates 8 Charged tiles.
NEW:
The Dog That Bit You - 8 greentilepng AP
Lockjaw follows a trail of psionic energy to track down his enemies and attack. Converts 5 random basic tiles to Charged tiles.

(PASSIVE) At the start of the turn, if there is a Charged tile in the enemy's strongest color, deal 111 damage. (Max level 216 damage)
  • Level 2: Deals 259 damage at the start of turn. (Max level 503 damage)
  • Level 3: Creates 6 Charged tiles.
  • Level 4: Deals 639 damage at the start of turn. (Max level 1244 damage)
  • Level 5: Creates 8 Charged tiles.

Here his active ability doesn't change as it just creates Charge tiles which is already fairly powerful. However, the Passive portion of the ability has been raised overall so that it deals more damage when it procs.

So overall, these changes will increase Lockjaw's ability to take care of his opponents while not changing the overall feel of his abilities or their usage situations. The update is planned to hit with the normal morning server update on Thursday 12/16, so you’ll be able to take this bigger, stronger, meaner(?) dog into puzzle combat soon!

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