


Arlinn, the Pack’s Hope and Arlinn, the Moon’s Fury

At Level 60 (Leveling cost: 160,720)
-2

| +2

| -2

| 5

| +5
123HP
Creatures: 7 | Supports: 5 | Spells: 7
“Arlinn Kord’s dream of a harmony between humans and werewolves strives further away as Innistrad’s nights grow longer and werewolves grow feraler. To protect the humans, Arlinn goes on a quest to restore the day and night balance - not just as a Planeswalker, but as a human. As a werewolf. As the pack’s hope.”Abilities
Arlinn, the Pack’s Hope
To Me, My Wolf Pack - Cost 7
Level 1: Create a Wolf token.
Level 2: Create 2 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste until end of turn.
Level 3: Create 3 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste until end of turn.
Level 4: Create 4 Wolf Tokens. Your Wolf and Werewolf creatures gain Haste until end of turn.
Howl of Command - Cost 12
Level 1: Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf.
Level 2: Gain 3 Loyalty. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf.
Level 3: Gain X Loyalty. X is half the number of Wolf and Werewolf cards you control, including their reinforcements, rounded down. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf.
Level 4:Gain X Loyalty. X is the number of Wolf and Werewolf cards you control, including their reinforcements. Your first nontoken Creature with the Wolf or Werewolf subtype gains Leader: Wolf
Balance Seeker - Cost 19
Level 1: Create a copy of The Celestus on the board under your control.
Level 2: Create a copy of The Celestus on the board under your control. Convert 3 gems to your Planeswalker colors.
Level 3: Create a copy of The Celestus on the board under your control. Convert 3 gems to your Planeswalker colors. Gain 5 Loyalty.
Level 4:Create a copy of The Celestus on the board under your control. Convert 6 gems to your Planeswalker colors. Gain 8 Loyalty.
Arlinn, the Moon’s FuryReady… - Cost 7
Level 1: The first Wolf or Werewolf card in your hand that can gain mana gains 3 mana.
Level 2: The first 2 Wolf or Werewolf cards in your hand that can gain mana gains 3 mana.
Level 3: "The first 2 Wolf or Werewolf cards in your hand that can gain mana gains 3 mana. Convert 3 gems to your Planeswalker colors."
Level 4: Each Wolf and Werewolf card in your hand that can gain mana gains 3 mana. Convert 3 gems to your Planeswalker colors.
Pack Attack - Cost 12
Level 1: Your creatures get +1/+1 until end of turn. Deal 3 damage to your opponent's Planeswalker.
Level 2: Your creatures get +2/+2 until end of turn. Deal X damage to your opponent's Planeswalker. X is half the amount of Loyalty you have, rounded up.
Level 3: Your creatures get +2/+2 and gain First Strike until end of turn. Deal X damage to your opponent's Planeswalker. X is half the amount of Loyalty you have, rounded up.
Level 4:Your creatures get +2/+2 and gain First Strike until end of turn. Deal X damage to your opponent's Planeswalker. X is the amount of Loyalty you have.
Moon's Fury - Cost 17
Level 1: Create a Moons Fury token.
Level 2: Create a Moons Fury token. Then, it gains Berserker and Trample until end of turn.
Level 3: Create a Moons Fury token. It gains Berserker, Trample, and Double Strike until end of turn.
Level 4: Create a Moons Fury token. It gains Berserker, Trample, and Double Strike until end of turn. Your Wolf and Werewolf creatures gain Prevent Damage until end of turn.
Tokens
Moon's Fury
(Red/Green) Creature - Werewolf (5/5), Imminent Death, Haste, Token
When this creature enters the battlefield: It gets +X/+X until end of turn. X is the sum of all your other creatures' power. When this creature dies: If it's Night — It becomes Day.