Release Notes - 4.8.1 *UPDATE (03/16/21)
Magic:PQ Support Team
ADMINISTRATORS Posts: 3,444 Chairperson of the Boards
New Content
32 Full Art Cards for Kaldheim (KHM)
Fixes
Fixed minor text issues.
Fixed a display issue with the additional notification (red circle) on the Vault button.
Fixed an issue where Vorinclex, Monstrous Raider would Proliferate 03 (three) times instead of 01 (one) when buffed.
Fixed an issue where Nicol Bolas, God Pharaoh’s 3rd ability (Call of the Scarab) was not giving the Zombie subtype when returning the last card of the graveyard to the battlefield.
Fixed a visual issue with the Niko Aris’s Planeswalker art that was being displayed.
Card Gallery
Kaldheim Full Art cards (KHM)1
Comments
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Oktagon_Support said:
New Content
32 Full Art Cards for Kaldheim (KHM)
Fixes
Fixed minor text issues.
Fixed an issue where Lathril, Blade of the Elves was not creating the correct amount of tokens after being reinforced.
The full art cards are pretty awesome--a lot of cards I already use a lot, too.0 -
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Nothing mentioned about replacing tokens with creatures, or destroying tokens though. That was a big issue for a large group of players in several (coalition) events.
Should we trust that they fixed it? Anyone still having problems with it?0 -
Say, might it be a good idea to either remove the banners on bottom of the screen (from 2019) and post the monthly q&a there, or maybe just a nice picture???
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OmniTron said:Nothing mentioned about replacing tokens with creatures, or destroying tokens though. That was a big issue for a large group of players in several (coalition) events.
Should we trust that they fixed it? Anyone still having problems with it?Tokens were fixed in the 4.8 (Kaldheim) releasehttps://forums.d3go.com/discussion/84475/tokens-hang-games-fix-in-4-8#latest
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They could "fix" the kdh vanguards, there are ZERO useful
All of them need buffs, especially the passives0 -
jtwood said:OmniTron said:Nothing mentioned about replacing tokens with creatures, or destroying tokens though. That was a big issue for a large group of players in several (coalition) events.
Should we trust that they fixed it? Anyone still having problems with it?Tokens were fixed in the 4.8 (Kaldheim) releasehttps://forums.d3go.com/discussion/84475/tokens-hang-games-fix-in-4-8#latest0 -
critman said:Tutaha said:They could "fix" the kdh vanguards, there are ZERO useful
All of them need buffs, especially the passives
You'd think Oktagon or D3 might be concerned about that...
If this wasnt the case wouldnt that mean this game is strictly pay to win and player skill has no role? At this point in the games life wouldnt it also mean there is no place for new players, since the only way to compete would be to collect over 4,000 cards first?
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