Specter said: Ah so the answer is build cheese to combat cheese to progress. Seems alot less annoying to simply quit. Good day all, thanks for the insights.
critman said: ambrosio191 said: This game has thousands of cards because it's been around for 5 years and Wizards of the Coasts prints 600-800 new cards a year. Some are bound to be useless, but for the most part, over the years decks have been varied. There is always going to be a couple cards that dominate, that's just the nature of magic the gathering. However, the difference in power level between common and rare cards in MTGPQ is much, much wider than the difference in power level between those cards in paper MTGPQ. Oktagon go out of their way to print large numbers of cards nobody will play, and if they ever check their metrics, they'll be able to tell that nobody does play them.Disingenuousness rating of this post: Low
ambrosio191 said: This game has thousands of cards because it's been around for 5 years and Wizards of the Coasts prints 600-800 new cards a year. Some are bound to be useless, but for the most part, over the years decks have been varied. There is always going to be a couple cards that dominate, that's just the nature of magic the gathering.
critman said: ambrosio191 said: critman said: ambrosio191 said: This game has thousands of cards because it's been around for 5 years and Wizards of the Coasts prints 600-800 new cards a year. Some are bound to be useless, but for the most part, over the years decks have been varied. There is always going to be a couple cards that dominate, that's just the nature of magic the gathering. However, the difference in power level between common and rare cards in MTGPQ is much, much wider than the difference in power level between those cards in paper MTGPQ. Oktagon go out of their way to print large numbers of cards nobody will play, and if they ever check their metrics, they'll be able to tell that nobody does play them.Disingenuousness rating of this post: Low I wont argue with that, partially because I am so far removed from paper that I cant hold an opinion. I feel like Zenkidar Rising closed that gap some. I certainly see a far greater variety of cards from that set than others. Perhaps, but ZNR does contain a great example of how deliberately Oktagon make common cards unplayable: the common Landforming effect is completely useless, whereas at higher rarities the effects is playable, even at uncommon.I'd have like to have seen the common Landforming tokens maybe lose 1 shield per turn, so they lasted 3 turns or so.Disingenuousness rating of this post: Bupkiss. Is bupkiss a word? I feel like I've heard it somewhere.
ambrosio191 said: critman said: ambrosio191 said: This game has thousands of cards because it's been around for 5 years and Wizards of the Coasts prints 600-800 new cards a year. Some are bound to be useless, but for the most part, over the years decks have been varied. There is always going to be a couple cards that dominate, that's just the nature of magic the gathering. However, the difference in power level between common and rare cards in MTGPQ is much, much wider than the difference in power level between those cards in paper MTGPQ. Oktagon go out of their way to print large numbers of cards nobody will play, and if they ever check their metrics, they'll be able to tell that nobody does play them.Disingenuousness rating of this post: Low I wont argue with that, partially because I am so far removed from paper that I cant hold an opinion. I feel like Zenkidar Rising closed that gap some. I certainly see a far greater variety of cards from that set than others.
ambrosio191 said: Ill be honest, Ive not used the common Landforming cards, so I didnt know that was the case. I dont like that an effect is different based on the rarity of the card. Imagine cycling functioning different based on if you cycled a common or rare.
Ill be honest, Ive not used the common Landforming cards, so I didnt know that was the case. I dont like that an effect is different based on the rarity of the card. Imagine cycling functioning different based on if you cycled a common or rare.