3* Shocker (Herman Schultz)

Kelvinkhr
Kelvinkhr Posts: 145 Tile Toppler
edited January 2021 in Speculation and Concepts

Shocker (Herman Schultz)


3-Star Rarity (Rare)



 Shocking - 0  AP


(Passive) Shocker is more than just a minor villain. He did beat Spider-Man after all. Shocker’s matches have a 30% chance to destroy a 3 x 3 block of tiles around it. Destroyed tiles deal damage and generate AP. 


Level 2 - Shocker’s matches have a 40% chance to destroy a 3 x 3 block of tiles around it

Level 3 - If Shocker has more than 10 AP in any colour, increases match damage in that colour by 100%.

Level 4 - Shocker’s matches have a 50% chance to destroy a 3 x 3 block of tiles around it. If Shocker has more than 9 AP in any colour, increases match damage in that colour by 100%.

Level 5 - Shocker’s matches have a 60% chance to destroy a 3 x 3 block of tiles around it. If Shocker has more than 9 AP in any colour, increases match damage in that colour by 150%.


 Vibro-Gauntlets - 7  AP


Shocker designed these weapons on his own and they pack more than a mean punch. Selects a basic tile. Destroys five random tiles in that colour. Destroyed tiles deal damage but do not generate AP. 


(Passive) If the enemy has more than 10 tiles in any colour, deals 900 damage to the enemy and removes 3 AP in that colour. 


Level 2 - Destroys six random tiles in that colour. 

Level 3 - Effects trigger at 9 tiles. Deals 1000 damage to the enemy and removes 4 AP in that colour. 

Level 4 - Destroys seven random tiles in that colour. Damage is dealt to the enemy team.

Level 5 - Effects trigger at 8 tiles. Removes 4 AP in that colour.


 Shockwave - 6  AP


Shocker’s gauntlets vibrate at an exceedingly high frequency. Selects a random basic tile and destroys the entire column. Destroyed tiles deal damage but do not generate AP. 


(Passive) If the team has more than 10 tiles in any colour, deals 400 damage to the enemy and destroys a random basic tile in the colour.


Level 2 - If the team has more than 10 tiles in any colour, deals 400 damage to the enemy and destroys two random basic tiles in the colour.

Level 3 - If the team has more than 9 tiles in any colour, deals 600 damage to the enemy and destroys two random basic tiles in the colour.

Level 4 - If the team has more than 9 tiles in any colour, deals 600 damage to the enemy team and destroys three random basic tiles in the colour.

Level 5 - If the team has more than 8 tiles in any colour, deals 800 damage to the enemy and destroys three random basic tiles in the colour.