What Feature Would You Kickstart Into This Game?
Comments
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I would buy the vanguards I am currently missing0
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I would like to see an overhaul of the mastery system. I think as you master cards in a particular block it increases your drop rate % in that block. an common could be. .1% an uncommon. .25% a rare .5% mythic 1% and masterpiece 3%
(they could work the % however)
as you master more cards you up the chances of getting more cards. it provides incentive for players to grind and would raise the games active players significantly.2 -
..or have fixed % on rarity but as you master cards it buffs a new non-dupe % in that particular block0
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jtwood said:I think I would kickstart a feature that let us upload some sort of "guide" file with a deck that instructed Greg how to generally play the deck. Like a list of settings that let us instruct Greg at both a card and deck level. For example, set the deck to "aggro" and prioritize playing creatures and in which order. Or select "control" and prioritize playing spells or supports. And at an individual card level, we could instruct Greg about simple things, like which cards should be played before others, or even how to play new features ("Only play this card's flip side" or "Cast this card with less than full, stored mana").And then I would want to see how our decks performed in the wild.
- Instruct Greg how to play my decks against players.
- Better IRL device resource management, better load times.
- Updated GUI with Legacy/Standard labels more visible in events.
- Each event has a Legacy and Standard tiers and prizes
- Coalition Improvements:
- - Exhibition and Tournament
- - Wager Vs.
- - Better chat/Social features
- - Deck Sharing In Exhibition
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Fight against a real player, not an AI. It would be a killer feature!0
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mark my words they will have "foil" cards soon!0
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