4* Tigra

Options
Kelvinkhr
Kelvinkhr Posts: 145 Tile Toppler

Tigra


4-Star Rarity (Legendary)



Stalk - Black 7 AP


Tigra stalks her enemies silently, like a predator stalks their prey. She converts a random basic Black tile into Trap tiles. While a Black Trap tile is on the board, Tigra becomes Invisible. While a Trap tile exists on the Board, this power becomes Leap.


(Passive) For each Trap tile on the board, reduces the AP needed to fire powers by 1, to the minimum of three AP needed.


Level 2 - Converts two basic tiles into Black Trap tiles.

Level 3 - Converts three basic tiles into Black Trap tiles.

Level 4 - For each Trap tile on the board, reduces the AP needed to fire powers by 2

Level 5 - Trap tiles are fortified. For each Trap tile on the board, reduces the AP needed to fire powers by 3


Leap - Black 7 AP


Tigra leaps out of the shadows and tracks her target. Destroys all remaining Trap tiles and deals 1100 damage, with an additional 150 damage for each Trap tile destroyed.


(Passive) If all Trap tiles are matched or destroyed, Tigra automatically leaps from the shadows and deals 1100 damage to a random enemy.


Level 2 - Deals 2200 damage, with an additional 150 damage for each Trap tile destroyed.

Level 3 - Deals 3300 damage, with an additional 200 damage for each Trap tile destroyed.

Level 4 - Deals 4400 damage, with an additional 250 damage for each Trap tile destroyed.

Level 5 - Deals 5500 damage, with an additional 300 damage for each Trap tile destroyed.


Frenzy - Red 10 AP


Tigra rushes through her enemies. Deals 1000 damage to three random enemies. Damage ignores Invisibility.


Level 2 - Deals 2000 damage.

Level 3 - Deals 3000 damage.

Level 4 - Deals 4000 damage.

Level 5 - Deals 5000 damage.


Cat People - Red (Passive)


Tigra gains her powers from the Cat People. If enemies have at least 11 AP in a random colour, reduce the enemy's largest AP pool by 4 and gain 4 AP in a random colour.


Level 2 - Effects trigger if enemy has 10 AP in any color.

Level 3 - Reduces enemy’s largest AP pool by 5

Level 4 - Gains 5 AP in two random colours.

Level 5 - Effects trigger if enemy has 9 AP in any color. Reduces enemy’s largest AP pool to 0. 


Comments

  • Akoni
    Akoni Posts: 789 Critical Contributor
    Options
    This one is interesting. I just have a couple of questions:
       Does Stalk's passive power decrease the cost of
         1) the entire team's powers,
         2) all of Tigra's powers, or
         3) Stalk only?

       Does Frenzy deal 3 separate hits of damage to random enemies?

    Cat People really messes up characters who require lots of AP to fire a power. This essentially requires them to do match damage only, unless their highest AP pool isn't needed for their power.
  • Kelvinkhr
    Kelvinkhr Posts: 145 Tile Toppler
    Options
    Akoni said:
    This one is interesting. I just have a couple of questions:
       Does Stalk's passive power decrease the cost of
         1) the entire team's powers,
         2) all of Tigra's powers, or
         3) Stalk only?

       Does Frenzy deal 3 separate hits of damage to random enemies?

    Cat People really messes up characters who require lots of AP to fire a power. This essentially requires them to do match damage only, unless their highest AP pool isn't needed for their power.
    Thank you for the feedback!

    Stalk reduces the AP needed for Tigra's powers only.

    Yes, Frenzy deals damage to random enemies, so even the same person can be targeted twice.