Thank you
Julie71
MTGPQ Mod Posts: 707 Critical Contributor
Y'all probably don't hear this enough, so thank you for listening to us. Thank you for taking time out of your busy schedules (real life) to fix issues investigate issues. Thank you for giving us a game I personally truly love to play. I appreciate you.
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Comments
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Julie71 said:Y'all probably don't hear this enough, so thank you for listening to us. Thank you for taking time out of your busy schedules (real life) to fix issues investigate issues. Thank you for giving us a game I personally truly love to play. I appreciate you.4
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I agree. I always wish for there to be more communication and faster updates/bug fixes. But I appreciate the effort that the development and front end team put into operating the game with the resources they have. Any feedback provided is meant to be constructive so as to improve the game that we all enjoy playing!3
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I bet running a game whose content updates and release schedules are not yours to set is a neverending struggle to stay ahead of. Also, a game that is only getting bigger and more complicated with each release - not to mention the struggles of working across language and time barriers.
While I'm sure we could all come up with a list of grievances and potential fixes, I'd like to join in the voices here thanking the game's developers, artists, coders, and any other support staff for the work they've put into this thing that some of us treasure so much. Thanks! Your hard work really does make some of us quite happy!
Stuff that is awesome, in no particular order -
Landforming is a completely awesome mechanic! Whoever thought of that implementation is great, and deserves a raise! Making the game *more* about the gem and board play really adds a new twist to things.
Face the hydra and colossal tussle are really fun and engaging new events! Also the newest duel deck event is still really fun, even if I'm 100% team Kalemne for life ride or dieeee
The new home screen is a big improvement! I like that you are trying to streamline and improve existing game assets.
Anyway, Thanks!
-Chamzod / Reading Rambo4 -
I can't imagine keeping up with the release schedule wizards has with sets... by the time you have all the kinks worked out with one set its already time to create and code a new one! Im looking forward to what you have in store with kaldheim1
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