4* Sebastian Shaw
Sebastian Shaw
4-Star Rarity (Legendary)
Energy Absorption - Blue (Passive)
Creates a Blue Charged tile when damaged from enemy matches. Turns a yellow tile into Protect tiles of strength 75 when damaged by enemy powers.
Level 2 - Creates two Blue Charged tiles when damaged from enemy matches.
Level 3 - Turns two yellow tiles into Protect tiles of strength 75 when damaged by enemy powers.
Level 4 - Creates three Blue Charged tiles when damaged from enemy matches.
Level 5 - Turns all yellow tiles into Protect tiles of strength 75 when damaged by enemy powers.
Haymaker - Yellow 7 AP
Sebastian Shaw hits with the force of a truck. Deals 1500 damage with an additional 100 damage for each Blue AP. If there are friendly Protect tiles, this power deals 500 damage to all other enemies.
Level 2 - Deals 2000 damage with an additional 150 damage for each Blue AP.
Level 3 - Deals 1000 damage to all other enemies if there are friendly Protect tiles.
Level 4 - Deals 2500 damage with an additional 250 damage for each Blue AP.
Level 5 - Deals 1500 damage to all other enemies if there are friendly Protect tiles.
Heavy is the Head - Black 6 AP
Sebastian Shaw hits the target with a powerful headbutt. Choose a tile and destroy the surrounding 8 tiles plus an additional tile for each Blue AP. Destroyed tiles deal damage but do not generate AP. If any tiles destroyed were Charged or Protect tiles, restores 200 health per tile.
(Passive) Fortifies a random Charged or Protect tile when an enemy makes a Blue match.
Level 2 - Fortifies a random Charged or Protect tile when an enemy makes a Blue or Black match.
Level 3 - Destroyed Charged or Protect tiles restore 300 health per tile
Level 4 - Destroys the surrounding 16 tiles plus an additional tile for each Blue AP.
Level 5 - Fortifies a random Charged or Protect tile when an enemy makes a Blue, Black or Yellow match.
Comments
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Nice. This is the first suggestion I've seen for Fortified Charged tiles.0
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