Games
News
Blog
Forums
About
Support
Home
›
MPQ Character Discussion
›
Speculation and Concepts
Possible 4* Rhino
Options
ycavan
Posts:
4
Just Dropped In
September 2020
in
Speculation and Concepts
You know, with the current release of covers lately, I think a good 4* Rhino could be something like this:
Purple ( passive ): Rhino becomes furious and becomes single minded charging into the crowd.
Lvl 1: When a charged tile is matched, Rhino places a 2 turn charge countdown tile
Lvl 2: When a charged tile is matched, Rhino places a 3 turn charge countdown tile
Lvl 3: When a charged tile is matched, Rhino places a 4 turn charge countdown tile
Lvl 4: When a charged tile is matched, Rhino places 2x 3 turn charge countdown tiles
Lvl 5: When a charged tile is matched, Rhino places 2x 4 turn charge countdown tiles
While a Rhino charge countdown tile is on the board, Rhino's matches deal damage to the opposing team. Rhino reduces damage taken by the highest countdown tile remaining x10% to a minimum of 1.
Green ( 6 cost ): Rhino prepares to charge his opponents.
Lvl 1: Create 2 random charged tiles
Lvl 2: Create 3 random charged tiles
Lvl 3: Create 4 random charged tiles
Lvl 4*: Create 4 random charged tiles. *Passive: When your team makes a match-5 or better, create a special Rhino charge countdown tile of random duration ( 1-4 turns ). While this special Rhino charge countdown tile is on the board, 50% of Rhino's match damage is dealt to the opponent's 2 team members.
Lvl 5*: Create 4 random charged tiles. *Passive: When your team makes a match-4 or better, create a Rhino charge countdown tile of random duration ( 2-5 turns ). While this special Rhino charge countdown tile is on the board, 75% of Rhino's match damage is dealt to the opponent's 2 team members.
Black ( 12 cost ): Rhino prepares to eviscerate his opponent
Lvl 1: Deal 1100 damage + 100 per Rhino charge countdown tile on the board
Lvl 2: Deal 2200 damage + 135 per Rhino charge countdown tile on the board
Lvl 3: Deal 3300 damage + 150 per Rhino charge countdown tile on the board
Lvl 4: Deal 4400 damage + 175 per Rhino charge countdown tile and charged tile on the board
Lvl 5: Deal 5500 damage + 210 per Rhino charge countdown tile and charged tile on the board
Rhino removes all of the Rhino charge countdown tiles after he eviscerates his opponent.
0
Categories
All Categories
44.2K
Marvel Puzzle Quest
1.4K
MPQ News and Announcements
20K
MPQ General Discussion
3K
MPQ Tips and Guides
2K
MPQ Character Discussion
170
MPQ Supports Discussion
2.5K
MPQ Events, Tournaments, and Missions
2.8K
MPQ Alliances
6.3K
MPQ Suggestions and Feedback
6.2K
MPQ Bugs and Technical Issues
13.2K
Magic: The Gathering - Puzzle Quest
482
MtGPQ News & Announcements
5.2K
MtGPQ General Discussion
98
MtGPQ Tips & Guides
394
MtGPQ Deck Strategy & Planeswalker Discussion
282
MtGPQ Events
62
MtGPQ Coalitions
1.2K
MtGPQ Suggestions & Feedback
5.4K
MtGPQ Bugs & Technical Issues
32
Other 505 Go Inc. Games
21
Puzzle Quest: The Legend Returns
5
Adventure Gnome
6
Word Designer: Country Home
380
Other Games
142
General Discussion
238
Off Topic
190
505 Go Inc. Forum Rules
7
Forum Rules and Site Announcements