Distinguishing different kinds of trap tiles

Jaedenkaal
Jaedenkaal Posts: 3,357 Chairperson of the Boards
Now that there are several dozen ways to get trap tiles onto the board, it's getting quite painful to distinguish between them. Some traps you want to match, some you want to trick the AI into matching, some you don't want anyone to match, and they all look completely identical. Back when there were only a handful of trap effects you could reasonably guess which were which by the color of tile they were on, but those days have long passed. 

Note that there is a similar issue with Countdown/Repeater tiles, although (in my opinion) it's not as bad there because those tiles also have the timer visible on the tile as one extra piece of information to keep them separate.

Thank you for your consideration