Just Dropped In
edited February 2021
Crowfall is an upcoming indie PvP MMORPG being created by J Todd Coleman (Shadowbane, Wizard101, Pirate101) and Gordon Walton (Ultima Online, Star Wars Galaxies, Sims Online).
What's different in Crowfall:
Free city building: every player can build their own city in the
The focus on strategy elements: caravans, territory conquest, crafting, fortifications, politics
Unique and temporary worlds: procedurally generated maps that "end" when victory conditions are met
Different ways to win: through Glory (quests from the gods), Power (PvP and sieging), and Wealth (crafting and building)
Seasons and day / night cycle: every world is dynamic and shows the passage of time
The game will enter its Beta phase this year, and anybody who registers a
can participate to it.
Here's a video showing the game:
Just Dropped In
Closed Beta players have been fighting each others in large-scale sieges as well as small skirmishes (videos are available on Youtube and Twitch).
The game has improved in many ways : domains were added, disciplines and attributes got tweaked, caravans, mounts and refineries were also added. Guild Alliances made their appearance into the game. Optimization (massive PvP performances) of the Unity engine helped players get higher frame rate.
Unfortunately, the gruesome aspects of CF remain unchanged : grave digging, decapathons, sacrifices to the gods, etc.
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