Seven_Eighty said: Hi all I am a long term player that rarely posts on the forums as in the past have had things I have said mis construed as I tend to ramble (PLEASE keep reading).However in the light of CL10 and recent updates wondered if anyone else shared a view that small changes could really revatalise the game.I personally like the fact the CL10 is harder although i rarely dont complete it or lose to nodes but at least I have to think a bit harder and this is kind of my point at low levels the game is move a colour win rewards and move to next game .... Over time as everyone knows this feels a grind and you find you are playing JUST to gain rewards.So my ramble is really is it not time to add more challenge rather than just characters or different images for the same match 3 ....IDEAS- More fights like Kaecilius / apocalypse where there is an actual objective to think of - A challenge node where the aim is to get the highest score in a set time / number of moves- Different sized boards (i know this was joked about during April fools but a once a week variation board could be great fun- Gems only replicate for 5 rows and aim to rid as much of the board as possibleJust a few ideas of different games that would be more like puzzles for our quest .... Id love to know if anyone sees value in the above and if they have any other ideas for new modes that could be introduced whilst staying in the spirit of the game?