Playing 5*Carnage shuri and prowler leading to errors
            
                
                    Glockoma                
                
                    Posts: 555 Critical Contributor                
            
                        
            
                    Playing in the Shuri pvp and noticed some strange interaction with them. 
                Firstly, Shuri’s blue did not activating upon having the required number of fortified tiles. 5 required to lower friendly/ increase enemy; 5 on the board; no effect granted...
Secondly, Made a match-four with a fortified enemy attack tile and prowler did not steal it.
Thirdly, I made a match-4 that cleared a line. One fortified enemy attack tile match Was within the match-4, the other was apart of the line cleared. Prowler stole both.
                Secondly, Made a match-four with a fortified enemy attack tile and prowler did not steal it.
Thirdly, I made a match-4 that cleared a line. One fortified enemy attack tile match Was within the match-4, the other was apart of the line cleared. Prowler stole both.
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            Comments
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Prowler's power is a bit buggy, yes. Like a number of other powers, it suffers from the game tracking tile cells rather than tiles. It's the same root problem that causes Medusa to sometimes not steal moved special tiles or steal non-moved special tiles if her board shuffle causes a cascade.
How the move actually works is something like this:
- User makes a match
 - Matched tiles are destroyed, with fortified tiles becoming unfortified.
 - Tiles down drop as board settles
 - If a fortified tile were matched, then any enemy special tiles occupying the cells that were matched in (1) are stolen.
 
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