Playing 5*Carnage shuri and prowler leading to errors

Glockoma
Glockoma Posts: 550 Critical Contributor
Playing in the Shuri pvp and noticed some strange interaction with them. 

Firstly, Shuri’s blue did not activating upon having the required number of fortified tiles. 5 required to lower friendly/ increase enemy; 5 on the board; no effect granted...

Secondly, Made a match-four with a fortified enemy attack tile and prowler did not steal it.

Thirdly, I made a match-4 that cleared a line. One fortified enemy attack tile match Was within the match-4, the other was apart of the line cleared. Prowler stole both.

Comments

  • jamesh
    jamesh Posts: 1,600 Chairperson of the Boards

    Prowler's power is a bit buggy, yes.  Like a number of other powers, it suffers from the game tracking tile cells rather than tiles.  It's the same root problem that causes Medusa to sometimes not steal moved special tiles or steal non-moved special tiles if her board shuffle causes a cascade.

    How the move actually works is something like this:

    1. User makes a match
    2. Matched tiles are destroyed, with fortified tiles becoming unfortified.
    3. Tiles down drop as board settles
    4. If a fortified tile were matched, then any enemy special tiles occupying the cells that were matched in (1) are stolen.
    This can easily give false positives, but would be hard to fix without major changes to the game's data structures.  Given that Medusa's power is also broken in the same way and is a much older character, I doubt it will ever be fixed.