Order of Iron Hammer, Flame Jet, World Rupture, ...

Nonce Equitaur 2
Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
edited May 2014 in MPQ General Discussion
Suppose tiles for Iron Hammer, Flame Jet, World Rupture, Anger, Molotov Cocktail, Sunder, Electric Arrow, Blast Arrow, and Magnetic Flux are all on the board at 1, set to go off on the enemy turn.

What order would they go off in? Would Iron Hammer wipe out all the other tiles? Or would Anger go off first? Does anyone know the full precedence for how these tiles go off? Or does anyone know the ordering for just two of these tiles?

Comments

  • it goes from top left to bottom right
  • Dreylin
    Dreylin Posts: 241
    Suppose tiles for Iron Hammer, Flame Jet, World Rupture, Anger, Molotov Cocktail, Sunder, Electric Arrow, Blast Arrow, and Magnetic Flux are all on the board at 1, set to go off on the enemy turn.

    What order would they go off in? Would Iron Hammer wipe out all the other tiles? Or would Anger go off first? Does anyone know the full precedence for how these tiles go off? Or does anyone know the ordering for just two of these tiles?
    I assume that it works like other countdowns; starts from top left and works across and down.
  • Nemek
    Nemek Posts: 1,511
    Wow...I guess I should pay a whole lot more attention to these things...I've never noticed the top left to bottom right order...good to know.
  • Nemek wrote:
    Wow...I guess I should pay a whole lot more attention to these things...I've never noticed the top left to bottom right order...good to know.
    I couldn't help but lol at this. Bit of a shocker, I admit.

    Also of note, if as countdowns are going off and a cascade occurs, a countdown tile can be double-decremented.

    For example, if the top row is A and the bottom row is H, let's say there are countdowns on rows A and C.

    1) Countdown on row A gets decremented
    2) Countdown on row C gets decremented, goes off, and causes a cascade that drops the countdown from row A to row D.
    3) The countdown on row D gets decremented (despite having been decremented previously that turn).

    It's very rare in my experience, but has been really, really sucky when it happens (it's happened before on goon Flamethrowers, and once when Anger caused my IM40 recharge countdowns to go out of sync). I can't recall ever seeing (and noticing) it happen and having a positive effect for me.
  • Last I saw the tiles were just processed in tile order whatever ability is there. Not even decided ahead of time, a certain cascade can make a counter fall toward bottom and gets -1 a second time in the same turn. Quite lame really.
  • Riggy wrote:

    1) Countdown on row A gets decremented
    2) Countdown on row C gets decremented, goes off, and causes a cascade that drops the countdown from row A to row D.
    3) The countdown on row D gets decremented (despite having been decremented previously that turn).

    I wasn't aware of this order. But it happens to me yesterday ! Was on the PvE, last node with Falcon :

    - Flame jet : wipe my thor **
    - a goon countdown that causes a cascade : the falcon's tile goes goes down
    - Re-flame jet : wipe my OBW icon_lol.gif

    I surrender before MMN was killed icon_redface.gif