4* dilution, lowered resources & the 3* farm
Ever since shards were introduced, some of the non-vets like myself seem to be having trouble truly getting into 4* land.
Now that resources are being adjusted, it's getting harder & harder to make the 1k HP for a new roster slot when you can't really participate higher than SCL7.
This, along with the influx of 3* shards via feeders indicate to me that more of us will need to make tough decisions on whether we dupe or sell max champed 3s.
That said, I'd like to start a list of 3* you should probably keep max champed. It may also be time for a newly updated 4* ranking list but maybe later.
That said, here is the list I have so far:
Keep any 3*s that might be coming in PvP. Also, be aware of possible cross promotions such as the Black Widow movie. I am assuming anyone in this boat will be playing to at least 25 wins if not 40 or 50.
Make sure that someone can tank any color for 4* Marvel (proper use of her Energy Manipulation turns her into a Dr. Strange equivalent for non-goons).
Thanos(maybe a meat shield like Daken/Rocket & Groot)
Scarlet Witch. I mean, so many reasons.
Black Widow. Targeted tile placement can help a lot with board control.
Kamala Kahn (maybe keep Hulkfinite if it still works against Gritty & you have no other options).
Falcon. I always used him with Strange against goons so redwing can help with countdowns. Now I find his inspiration to be pretty noteworthy.
Patch. True heal still seems relevant in the land between stars.
CMags. His red can deny team up tiles for a couple of teams that want them & hits pretty hard. I have not had much luck using his yellow against enemy special tiles.
Torch. Honestly, just because his powers are fairly cheap & pretty powerful when boosted. Loved him in PvP when he just was.
Iron Fist. I still prefer him for black ap generation, some say to keep Cag3 if you keep Fist. The attack tile can help whittle down characters too.
Dr. Doom. While I feel Iron Fist is the better black generator, there is something to be said for blue ap denial.
Hawkguy. True heal & ap generation on special tile match.
Cyclops. Punches up, but more here for his yellow.
Thor. Another tile changer. Though his red only changes 3 tiles & his yellow is a little expensive, his massive pool of health (for a 3*) & overall damage from Call the Storm help.
Quicksilver. His board control is pretty decent, I find there's usually less forever cascades with some locked team up tiles & his blue is not so bad.
Captain Marvel. I never use her myself, but if she procs her energy manipulation often can be a fountain of red/ black ap.
I would also like to hear from newer players just entering or about to enter 4* land. Does it seem like the targeted system & mighty tokens serve to trivialize the need to keep 3*s at a higher level or are you struggling more to make room on your roster for dupes/4* characters?
Edit: This was a big edit Mar 19th to clean this all up.