Fires of Invention and Deploy the Gatewatch [Fixed]
Feiticiera
Posts: 34 Just Dropped In
I had 2 deploys in hand, both had full mana, cast the first card with fires of invention in play and summoned 3 creatures. The second deploy is then disabled due to fires of invention.
Fires of invention states 2 cards are cast before the rest are disabled, however, only 1 card in this situation was cast from hand, and yet FoI blocks any new cards from being played.
Even though Deploy drops 3 critters on the battlefield, these creatures are not cast from hand and therefore should not count against the 2 cast card limit of FoI.
When reviewing the battle log, the creatures played from Deploy are listed as cast, which may be part of the problem.
Fires of invention states 2 cards are cast before the rest are disabled, however, only 1 card in this situation was cast from hand, and yet FoI blocks any new cards from being played.
Even though Deploy drops 3 critters on the battlefield, these creatures are not cast from hand and therefore should not count against the 2 cast card limit of FoI.
When reviewing the battle log, the creatures played from Deploy are listed as cast, which may be part of the problem.
2
Comments
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@Oktagon_Support that's a pretty serious issue, especially if it means summoned creatures are going to count for "Cast" objectives going forward.2
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Hi @Feiticiera
I will have my team checking this issue right away.
Thank you so much for the heads up.1 -
This same thing happened in a standard battle using hangarback walker. I had FoI on the board, a full hand of full mana cards, and could only cast one card because the walker summoned a thopter, that counted as 1 card cast so FoI only let me cast one card from hand. That Thopter states 'cast' in the battle log.0
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