Challenge of the Courts - Unlock all Nodes
Feiticiera
Posts: 34 Just Dropped In
Can we please have all nodes of CotC unlocked from the get go? Losing your first match for whatever reason locks you out of the event for hours, I would rather be able to keep playing your game despite the loss instead of diverting my attention elsewhere while I wait for the node to refresh.
I tried searching the forum for this same request before posting, apologies if this has already come up before.
I tried searching the forum for this same request before posting, apologies if this has already come up before.
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Comments
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This has been requested since the event was first launched, and it was a good idea then and it's a good idea now. It's absolutely ridiculous to make the first four battles so much absurdly more important than later battles and it's especially ridiculous to punish people for not being able to start the event immediately. It'd be a pretty great event if it weren't for that one utterly hare-brained design choice.
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Hi guys,
Thank you for the feedback!
It's been a while now since we're discussing a better way of implementing this that won't affect the game.
We know that the game can, unfortunately, crash at some point and you loose the battle in a unfair way.
We hope that as soon as possible, we'll have an answer.
Thank you for your patience.8 -
Personally I think that the requirement to unlock each node is a good idea. It rewards the players who stay on top of the events by giving them a leg up on the procrastinators.
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I like the idea of unlocking nodes. I HATE the idea of punishing folks for not being on the app the moment the event starts. I'm not sure how to fix the latter without changing the former, though.1
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Firstofhisname419 said:I like the idea of unlocking nodes. I HATE the idea of punishing folks for not being on the app the moment the event starts. I'm not sure how to fix the latter without changing the former, though.
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Firstofhisname419 said:I like the idea of unlocking nodes. I HATE the idea of punishing folks for not being on the app the moment the event starts. I'm not sure how to fix the latter without changing the former, though.0
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Vangor said:Firstofhisname419 said:I like the idea of unlocking nodes. I HATE the idea of punishing folks for not being on the app the moment the event starts. I'm not sure how to fix the latter without changing the former, though.
The point still stands.
You play node one, first match for the event. You try and go for both objectives. So you have a limited powerlevel for the deck.
But you get matched up versus a well crafted combo heavy deck with way higher powerlevel / rarity cards.
Or greg get's a lucky cascade into 6 cards and just overruns you.
Now you have to wait multiple hours to try again.
And rng is a little devil sometimes, because your next opponent can easily be another mythic / mp heavy combo deck.
It has happened to me before.
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@Nyarlathotep so you're saying that there should be no penalty for losing a match fair and square?0
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@Vangor this format penalises you HARD if you lose any of the first 3 battles as you not only lose that fight but also the unlocking of the subsequent nodes. So lose the first fight you can’t unlock 2-4 until you win the next first node battle. That is a severe penalty. The fact that the rare or lower objective is also the first fight further increases the risk.1
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This will not be an issue next week1
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@Vangor If you are going in with a Peasant deck and you are matched against a Mythic/MP heavy deck and lose then our definition of "fair and square" are on the complete opposite ends of the spectrum.1
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@Michael_WC it's a risk you take. As do I and anyone else trying to top the leaderboard.
@Avahad but that's the nature of the event though, isn't it? The leaderboard for these events are so competitive that a loss in any round will keep you from the top spot. If you arent trying for the top spot then it doesn't matter anyway since you can get all the progression rewards by fighting only half the battles0 -
Vangor said:Firstofhisname419 said:I like the idea of unlocking nodes. I HATE the idea of punishing folks for not being on the app the moment the event starts. I'm not sure how to fix the latter without changing the former, though.
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I just don't get why this is still an issue. We had the EXACT same problem with Rising Tensions and it was resolved pretty quickly. Don't get why this event is any different
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For whatever it’s worth: this event is one that actually can potentially highly reward you for *waiting* to join, thanks to its small brackets.Those who join early enough that there’s only one charge available in the first node take the biggest risk. Take a loss, wait 8 hours to try again while everyone else gets ahead of you on the rest of the nodes. If you wait until another charge has built up, you have two chances to unlock the first node and so on, and your odds of being in a bracket of players with the same number of charges are high.Can you still get screwed by the timing? Sure. Is it a strange and silly way to set up the charges, that they have already addressed and rectified in other events? Yup. Do I wish the charges would build up on the last 3 nodes as well? Eh. Maybe. Depends on how much time I have available :PIn the end, considering the highest rewards leave you zero margin for error anyway, a loss is a loss and my favorite way of dealing with the silliness is to give myself more room to breathe charge-wise.(And yes, I am posting this publicly in the hopes that more people will wait with me to join until the event is at least halfway over, therefore creating a higher number of last minute bracket flips and giving us all better odds of going up against players with equal number of charges available 😜)2
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thesmallesthuman said:For whatever it’s worth: this event is one that actually can potentially highly reward you for *waiting* to join, thanks to its small brackets.
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