Ashiok, Nightmare Muse: Official Thread
ASHIOK, NIGHTMARE MUSE
(At Level 60)
-2 | +5 | +5 | |
112 HP
Creatures: 6 | Supports: 6 | Spells: 7
"Cloaked in darkness and mystery, Ashiok has the power to turn nightmares into reality. Ashiok claims to act in the name of equality—and believes there is no greater equalizer than fear. Ashiok has found a new flavor of fear lurking in Elspeth’s horrible dreams.”
Abilities
Nightmare Harvest - Cost 6
Level 1: Create a Nightmare Harvest Token. Then, pick one of the first 2 cards from your opponent's exile. Fetch that card.
Level 2: Create a Nightmare Harvest Token. Then, pick one of the first 2 cards from your opponent's exile. Fetch that card. It gains 3 mana.
Level 3: Create a Nightmare Harvest Token. Then, pick one of the first 3 cards from your opponent's exile. Fetch that card. It gains 4 mana.
Level 4: Create a Nightmare Harvest Token. Then, pick one of the first 3 cards from your opponent's exile. Fetch that card. It gains 6 mana.
Consuming Fear - Cost 12
Level 1: If your opponent has 5 or less cards in hand, return target opposing creature to your opponent's hand. It gains half of its mana.
Level 2: If your opponent has 5 or less cards in hand, return target opposing creature to your opponent's hand. Then, they exile a random card from their hand.
Level 3: If your opponent has 5 or less cards in hand, return target opposing creature to your opponent's hand. Then, they exile 2 random cards from their hand.
Level 4: Return target creature your opponent controls to its owner's hand. Then, they exile 2 random cards from their hand.
Living Torment - Cost 15
Level 1: Create a Minor Living Torment Token. Then, draw a card.
Level 2: Create a Living Torment Token. Then, draw 2 cards.
Level 3: Create a Greater Living Torment Token. Then, draw 3 cards.
Level 4: Create a Greater Living Torment Token. Then, draw 4 cards.
Tokens
Nightmare Harvest
(Blue/Black) Support Card - Enchantment (2) Token
"Constellation: Exile the top 3 cards of your opponent’s library. Then, destroy the top 3 cards of your library."
Minor Living Torment
(Blue/Black) Creature Card - Enchantment Nightmare (2/3) Token
"At the end of your turn: This creature's power and toughness becomes X/X. X is the number of cards in your opponent's exile. When this creature attacks: Exile the top 3 cards of your opponent's library."
Living Torment
(Blue/Black) Creature Card - Enchantment Nightmare (3/4) Token, Unblockable
"At the end of your turn: This creature's power and toughness becomes X/X. X is the number of cards in your opponent's exile. When this creature attacks: Exile the top 4 cards of your opponent's library."
Greater Living Torment
(Black/Blue) Creature Card - Enchantment Nightmare (4/6) Token, Unblockable, Hexproof
"At the end of your turn: This creature’s power and toughness becomes X/X. X is the number of cards in your opponent’s exile. When this creature attacks: Exile the top 5 cards of your opponent’s library."
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