Upgrading a Unit
Upgrading a UnitYou're not a Private anymore, and neither are your fellow units. Let's give them an upgrade!
1. Unit Name
This one is pretty straight-forward. It's the name of the Unit you're viewing the Stats of.
2. Action Points
This shows how many Action Points are needed, in order to deploy this Unit to the battlefield.
Each Unit has a rarity. They go from Common -> Rare -> Epic -> Legendary. The rarity determines how frequently you might encounter their cards in Cargo Shipments. The higher the rarity, the more likely the Unit has a special ability(s) or trait(s).
4. Unit Stats
All Units (with the exception of Commands) have a Unit Type, Health, Damage, Range, and Speed.
The Type of a Unit determines where they are able to be deployed. There are 4 Types: Land, Water, Air, Command.
- Land Units are typically Troops, Heroes, and some Vehicles, and they can only be deployed on land.
- Water Units are typically Vehicles, and they can only be deployed on the water.
- Air Units are also typically Vehicles, and they can be deployed over both land and water.
- Command Units are expendable abilities that can target any area on the battlefield.
How much Health a Unit has determines how much damage they can withstand before being defeated. Some Vehicles also have special traits that give them Armor, which is essentially even more Health.
Base Health numbers are displayed in white. Base Armor numbers are displayed in blue. The increase in Base Health numbers, upon upgrading to the next level, will be displayed in green. The increase in Base Armor numbers, upon upgrading to the next level, will also be displayed in blue.
Damage determines how quickly a Unit can deplete an enemy Unit or Building's Health. Base Damage numbers are displayed in white, and the increase in Damage, upon upgrading to the next level, will be displayed in green.
How close or far away a Unit attacks an enemy is determined by their Range. There are 4 Ranges: Short, Cone, Avg, and Long.
- Short: Units with short range are typically able to attack enemies that are 4 squares away from them.
- Cone: Units with cone range also are able to attack enemies that are 4 squares away from them, however their attacks also deal Area-of-Effect damage.
- Avg: Units with avg range are typically able to attack enemies that are 5 squares away from them.
- Long: Units with long range are typically able to attack enemies that are 6 squares away from them.
This meter shows you how many cards of that Unit you need, in order to meet one of the requirements to level it up. You can earn cards by opening up Cargo Shipments, opening a Buyout Box, or receiving Alliance card donations.
6. Upgrade Button
The second and final requirement to level up a Unit is having enough Credits to upgrade. This amount will get slightly higher each time you upgrade the Unit to a higher level.
7. Rank Abilities / Traits
Some Units have special abilities or traits that are unlocked at certain levels. They each require a specific amount of Materials in order to unlock. You can earn Materials by opening a Buyout Box or opening Cargo Shipments.