Old topic, new thread: character rebalancing
Glockoma
Posts: 555 Critical Contributor
Welcome back to another episode of Old Topic, New Thread.
Character rebalancing. Not a new subject; It might even be a dead horse...zombie horse...but who cares!
The question is, would you find that an across the board damage/health adjustment for the 5* tier bring old blood to new life?
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Comments
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Board damage and health would help, but there's limitations in mechanics that diminish their usefulness. Phoenix comes to mind. Her green needs a damage boost too to justify the convoluted way it's required to work.0
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I would LOVE to see a true rebalance, and have it be accompanied by one of the Character Design Blogs we've been seeing for new characters explaining what was done and why.0
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OML - return his healing to how it was before, at least for levels 3 - 5. Change his black so that it doesn't end the turn, at worst it should stun him for 1 turn when he transforms - JJ does 12k damage and puts out 2k of strike tiles where his puts out 2.4k worth of tiles for 9ap. Still slow to transform though.0
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For me, they should stop releasing new characters for a while, and focus on "rereleasing" older ones every two weeks, with special stores and boss events for 5*s, shield training for 4*s... also rereleased 5*s should enter latest again. Give us a chance to catch up on older characters, and a reason to use them by making them better with the rebalances.8
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blankcanvas said:Mrcl25 said:For me, they should stop releasing new characters for a while, and focus on "rereleasing" older ones every two weeks, with special stores and boss events for 5*s, shield training for 4*s... also rereleased 5*s should enter latest again. Give us a chance to catch up on older characters, and a reason to use them by making them better with the rebalances.
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omen said:blankcanvas said:Mrcl25 said:For me, they should stop releasing new characters for a while, and focus on "rereleasing" older ones every two weeks, with special stores and boss events for 5*s, shield training for 4*s... also rereleased 5*s should enter latest again. Give us a chance to catch up on older characters, and a reason to use them by making them better with the rebalances.0
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It would also help them sell more shards for those characters0
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marshall said:Board damage and health would help, but there's limitations in mechanics that diminish their usefulness. Phoenix comes to mind.0
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I promise to spend more if it is switched to every other week release pattern of something like this:
New 5 Star
Support
New 4 Star
1 4 Star Rebalance and 1 5 Star Rebalance
They can definitely find a way to make money off rebalances and supports.
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Would "Making this 4-star a feeder for their 5-star version" count as a rebalance?0
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sambrookjm said:Would "Making this 4-star a feeder for their 5-star version" count as a rebalance?0
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It’s fun to dream. Maybe they will tweak Wa5p to be slightly more useful than Talos.0
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At this point, I'd settle for just about any buffs...
But if I can dream, a rebalance of an old 5* every ~6 months together with the release of a new 5*, that makes that pair almost too good (think Thorkoye or Gritty), but otherwise they're just ok to very good (say... JJ or Profe$$or?). That might help with spending?
I can see how it might be hard not to go too far, and then have to nerf stuff...
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