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*****M.O.D.O.K. (Super-Villain)*****
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ErikPeter
Posts:
719
Critical Contributor
November 2019
in
Speculation and Concepts
MODOK is a limited 5*. At his release, Devil Dino, Howard and Taskmaster would all become feeders. Difficult to collect and champ, he would be a prestige character for veterans, not top-tier but pretty damn usable and fun. His red active is intentionally weak, his black is a little expensive, but generally his powers would be pretty great against the uber 4-star meta and Gritty. He would team well with many of the game's underrepresented villains.
His blue can target both friendly and enemy tiles, meaning you could boost an enemy tile then immediately steal it next turn.
5-Star Rarity (Epic)
Villains
(
Abilities listed at level 450
)
62,083 Health
720 |
642 |
564 |
330 |
87 |
79 |
71 |
3.75x
Forceful Intellect
- 10
AP
M.O.D.O.K. lashes out with a powerful psychic attack, dealing
4139
damage to the target.
(Passive) Thanks to his hyper-evolved brain, M.O.D.O.K. is always one step ahead of his opponents. Before M.O.D.O.K. is stunned, deal
4139
damage to the weakest enemy.
Level 2: Damage from both abilities increases to
5137
.
Level 3: Damage from both abilities increases to
5534
.
Level 4: Damage from both abilities increases to
6232
.
Level 5: Damage from both abilities increases to
7627
.
Mental Organism
- 6
AP
M.O.D.O.K. uses his supreme intellect to head off his enemies' schemes. Fortify 1 selected Strike, Attack or Protect tile and increase its strength by
220
. M.O.D.O.K. is then stunned for 1 turn.
(Passive) At the start of the turn, if the enemy team's Strike, Attack and Protect tiles' total Strength is higher than yours, steal one Strike, Attack or Protect tile.
Level 2: ...increase its strength by
770
Level 3: ...increase its strength by
1130
Level 4: ...increase its strength by
1390
Level 5: ...increase its strength by
2200
Designed Only For Killing
- 14
AP
The battlefield erupts into chaos as M.O.D.O.K charges headlong into battle with an army of robotic drones. Drains all Yellow AP from both teams and creates 1 Attack tile of Strength
230
per AP drained; then, stuns all characters for
1
turn.
(PASSIVE) At the start of the turn, if more than 6 Attack tiles exist, destroy 3 of them, dealing damage and gaining AP.
Level 2: Attack tile Strength increases to
255
Level 3: Attack tile Strength increases to
280
Level 4: Attack tile Strength increases to
330
, and stuns all characters for
2
turns.
Level 5: Attack tile Strength increases to
380
Tagged:
Suggestions
5* characters
MODOK
npxo
Limited Characters
1
Comments
MissoesRicRose
Posts:
258
Mover and Shaker
November 2019
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I'm a long time asking for this character. Hopefully they will add it instead of repeated characters.
0
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